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Nebulous Black Hole
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This article is about the improved full-illithid power. For the partial-illithid version, see Black Hole.

Description
Create a point of intense gravity that pulls in all nearby enemies and possibly Slows them.Properties
- Cost
- Action
- Damage: 7~34
3d10 + 4Force- Details
- INT Save (Spell save DC)
- Range: 18 m (60 ft)
- AoE: 9 m (30 ft) Radius
- Targets: All enemies in range
Technical details
UID
Target_MF_BlackHole Spell flags
Condition: Black Hole
Black Hole
Duration: 1 turn
- The black hole pulls nearby creatures and deals 3d10+4Force damage. The nearby area is Difficult Terrain and can Slow creatures within it.[See: Bugs]
How to learn
Used by creatures: Full-Illithid
Notes
- This action is obtained automatically after becoming a Full-Illithid.
- This action deals damage immediately when cast and then the Black Hole condition deals damage again when applied, effectively making Nebulous Black Hole deal 6d10+8Force damage to creatures that fail their saving throws.
Bugs
- Due to a miscoded
Force()function, the trajectory arcs of affected creatures can be manipulated to throw them over the black hole entity and to the other side of it. Black Hole behaves as intended.












