Ad placeholder
Black Hole
Jump to navigation
Jump to search
This article is about the normal illithid power. For the improved full-illithid version, see Nebulous Black Hole.

Description
Create a point of intense gravity that pulls in all nearby enemies and possibly Slows them.
Five more black holes can be summoned after this spell's initial casting.[See Notes] Afterwards, you must Short Rest before casting it again.Properties
- Cost
- Action
- Details
- INT Save (Spell save DC)
- Range: 18 m (60 ft)
- AoE: 9 m (30 ft) Radius
- Pulls: 6 m (20 ft) (Towards AoE center, no saving throw)
- Targets: All enemies in AoE
- Recharge: Short rest
- Duration: 5 turns
Technical details
UID
Target_TAD_BlackHole Spell flags
Condition: Slowed (Black Hole)
Slowed
Duration: 1 turn
- Affected entity's Movement Speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.
- The entity can't take Reactions or make more than 1 attack per turn,[See: Bugs] and can only take either an Action or a Bonus Action.
- Spells cast might be delayed for 1 turn.[See: Bugs]
How to learn
Used by creatures: Disciple Z'rell and Metamage Persecutor
Other ways to learn:
- Unlock with a Mind Flayer Parasite Specimen after obtaining one of the following illithid powers:
Notes
- The description that "five more black holes can be summoned after this spell's initial casting" is misleading. Rather, the caster is granted the ability to recast Black Hole for 5 turns. This ability will be lost after 5 turns whether or not Black Hole was used 5 more times. Conversely, with sources of additional actions, Black Hole can be recast more than 5 times during this period.


















