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Primordial Gales
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Primordial Gales is an action unique to Air Elementals. It can Shock all nearby creatures making them susceptible to the elemental's Multiattack.
Description
Gales of cackling stormy wind swirl around you, battering at nearby creatures and Shocking them.
Properties
- Cost
- Action
- Damage: 2~12
- Details
- STR Save (Spell save DC) (On Save: Targets still take half damage)
- Range: Self
- AoE: 4 m / 13 ft (Radius)
- Targets: All other creatures in the radius
2d6Lightning
Condition: Shocked
Shocked
Duration: 2 turns
Spell save DC Strength saving throw
- Cannot take reactions and has Disadvantage on Ability Checks and Saving Throws using Dexterity.
How to learn
Used by creatures: Air Elemental
Notes
- The Air Elemental's spell save DC is based on Intelligence which has a modifier of -2. This gives a DC of 10 by default.
- This attack will also hit any party members or allies in range.