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Air Elemental

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Air Elementals are a type of Elemental creature in Baldur's Gate 3.

Involvement[edit | edit source]

Air Elementals can be created via the spell Conjure ElementalConjure Elemental. They can also be found in The Wyrmway.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Gushing AirGushing Air (Action)
Damage: 6~26
2d6 + 1ThunderThunder
+ 2d6 + 1ThunderThunder

Launch 2 jets of thunderous, billowing air.

DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Primordial GalesPrimordial Gales (Action)
Damage: 2~12
2d6LightningLightning

Gales of cackling stormy wind swirl around you, battering at nearby creatures and Shocking Shocking them.

STR SaveSTR Save
Range: Self Range: Self
MultiattackMultiattack (Action)
Damage: 12~36
2d4 + 2SlashingSlashing
+ 2d4LightningLightning
+ 2d4 + 2SlashingSlashing
+ 2d4LightningLightning

Descend on a creature to buffet it with charged swipes.

Shocked Shocked targets take double damage.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Recharge: Per turn Recharge: Per turn
Elemental WarpElemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft Range: 18 m / 60 ft
FlyFly (Movement Speed (Half cost))
Fly to a target position
Range: 18 m / 60 ft Range: 18 m / 60 ft

External links[edit | edit source]