Rapier
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Rapier is a mundane, nonmagical variant of the Rapiers family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength.

A slender but deadly sword, favoured by Waterdhavian nobility.
Properties
- Damage:
-
1d8 (1~8) + Strength or Dexterity modifier
Piercing damage
- Details:
-
Rapiers
-
Rarity: Common
-
Enchantment: None
One-Handed
-
Finesse
-
Dippable
-
Range: 1.5 m / 5 ft
-
Weight: 0.9 kg / 1.8 lb
-
Price: 80 gp
UID
WPN_HUM_Rapier_A_0UUID
7061f489-4b13-4982-aa09-cf0ad961e75f
Weapon actions[edit source]
If you have proficiency, equip in main hand to gain:
Piercing Strike (
): Stab an enemy and possibly inflict
Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Weakening Strike (
): Target an enemy's hands with a non-lethal attack and possibly inflict
Weak Grip. Creatures without weapons can't have Weak Grip.
Flourish (
): Feint an attack to possibly throw your opponent
Off Balance.