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Invisible (status group)

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Condition Type Icon.pngSG_Invisible is a status group.

Immunity

The following spells/actions grant immunity to all conditions in this status group:

The following conditions grant immunity to all conditions in this status group:

List of conditions in SG_Invisible[edit section]

Condition Effects

Channel Divinity: Cloak of ShadowsChannel Divinity: Cloak of Shadows

Prerequisite Icon.pngInvisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.

Cloak of ShadowsCloak of Shadows

  • Has AdvantageAdvantage on Attack RollAttack Rolls and imposes DisadvantageDisadvantage on enemy Attack Rolls.
  • Attacking, casting spells, or entering a brightly lit area ends this condition.

Greater InvisibilityGreater Invisibility

  • Entity has AdvantageAdvantage on Attack RollAttack Rolls. Attack Rolls against it have DisadvantageDisadvantage
  • When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.

Hide in Plain SightHide in Plain Sight

Prerequisite Icon.pngInvisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.

InvisibleInvisible

  • Has AdvantageAdvantage on Attack RollAttack Rolls and imposes DisadvantageDisadvantage on enemy Attack Rolls.
  • Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.

InvisibleInvisible

Prerequisite Icon.pngInvisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, becomes wet, takes an action or bonus action, or is damaged.

Invisible WeaponInvisible Weapon

One with the ShadowsOne with the Shadows

Prerequisite Icon.pngInvisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.

Umbral ShroudUmbral Shroud

Prerequisite Icon.pngInvisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.