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Scarlet Saturation

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Scarlet Saturation is a special class action available to the wielder of Rhapsody. After killing three creatures, the wielder can expend all three accumulated Scarlet RemittanceScarlet Remittance charges to deal critical hit damage with the next attack. This action is one of the three variants of Scarlet FeastScarlet Feast.

Description

If you have a +3 bonus from Scarlet RemittanceScarlet Remittance, consume it to make your next attack a Critical Hit.

Properties

Cost
Bonus Action
Details
Range: Self Range: Self
Recharge: Long rest Recharge: Long rest
Duration: 2 turns

Technical details

UID
Shout_MAG_Zhentarim_Bloodfeeding_Critical

Condition: Scarlet Saturation

Scarlet SaturationScarlet Saturation

Duration: 2 turns

How to learn

Granted by items:

This spell is a variation of:
Scarlet FeastScarlet Feast

Notes

  • This action does not actually turn an attack roll into a critical hit, but instead makes a hit deal critical damage. It is possible to miss with the attack, though the effect is not expended on a miss. Additionally, the critical hit damage from this effect will bypass critical hit immunity from items like the Adamantine Shield.

Bugs

  • This effect is only removed when landing a weapon attack, but it will make any attack deal critical damage, including unarmed, thrown, or spell attacks.