Scarlet Saturation
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Scarlet Saturation is a special class action available to the wielder of Rhapsody. After killing three creatures, the wielder can expend all three accumulated Scarlet Remittance charges to deal critical hit damage with the next attack. This action is one of the three variants of Scarlet Feast.
Description
If you have a +3 bonus from Scarlet Remittance, consume it to make your next attack a Critical Hit.
Properties
- Cost
- Bonus Action
- Details
- Range: Self
- Recharge: Long rest
- Duration: 2 turns
Condition: Scarlet Saturation
How to learn
Notes
- This action does not actually turn an attack roll into a critical hit, but instead makes a hit deal critical damage. It is possible to miss with the attack, though the effect is not expended on a miss. Additionally, the critical hit damage from this effect will bypass critical hit immunity from items like the Adamantine Shield.
Bugs
- This effect is only removed when landing a weapon attack, but it will make any attack deal critical damage, including unarmed, thrown, or spell attacks.