Halsin: Difference between revisions

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As a temporary companion he knows the following spells:
As a temporary companion he knows the following spells:


* [[File:Healing Word Icon.png|frameless|upright=0.1|link=Blur]] [[Healing Word]]
* {{SAI|Healing Word}}
* [[File:Thunderwave Icon.png|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]]
* {{SAI|Thunderwave}}
* [[File:Misty Step Icon.png|frameless|upright=0.1|link=Misty Step]] [[Misty Step]]
* {{SAI|Misty Step}}
* [[File:Call Lightning Icon.png|frameless|upright=0.1|link=Call Lightning]] [[Call Lightning]]
* {{SAI|Call Lightning}}
* {{SAI|Wild Shape: Bear}}
 
If unlocked as a party member in [[Act Two]], Halsin will always have the above spells prepared for free.


He can also use [[Wild Shape]] to transform into a [[Wild_Shape#Wild_Shape:_Bear|Bear]]. If unlocked as a party member in [[Act Two]], Halsin will always have the above spells prepared for free.
==Permanent Companion stats==
==Permanent Companion stats==


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<div style="width:50%; padding:5px">
As a [[Druid]], Halsin automatically knows all non-cantrip Druid spells.
As a [[Druid]], Halsin automatically knows all non-cantrip Druid spells.


===== Cantrips Known =====
===== Cantrips Known =====
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* [[File:Shillelagh Icon.png|frameless|upright=0.1|link=Shillelagh]] [[Shillelagh]]
* {{SAI|Shillelagh}}
* [[File:Thorn Whip Icon.png|frameless|upright=0.1|link=Thorn Whip]] [[Thorn Whip]]
* {{SAI|Thorn Whip}}
{{div col end}}
{{div col end}}


===== Level 1 Spells Known =====
===== Level 1 Spells Known =====
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{{div col | style = column-width: 15em; list-style-type: none;}}
* [[File:Goodberry Icon.png|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
* {{SAI|Animal Friendship}}
* [[File:Faerie Fire Icon.png|frameless|upright=0.1|link=Faerie Fire]] [[Faerie Fire]]
* {{SAI|Charm Person|c=16}}
* [[File:Longstrider Icon.png|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
* {{SAI|Create or Destroy Water}}
* [[File:Create Water.png|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
* {{SAI|Cure Wounds}}
* [[File:Entangle Icon.png|frameless|upright=0.1|link=Entangle]] [[Entangle]]
* {{SAI|Enhance Leap|r=16}}
* [[File:Charm Person Icon.png|frameless|upright=0.1|link=Charm Person]] [[Charm Person]]
* {{SAI|Entangle|c=16}}
* [[File:Animal Friendship Icon.png|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
* {{SAI|Faerie Fire|c=16}}
* [[File:Speak With Animals Icon.png|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]
* {{SAI|Fog Cloud|c=16}}
* [[File:Jump Spell Icon.png|frameless|upright=0.1|link=Enhance Leap]] [[Enhance Leap]]
* {{SAI|Goodberry}}
* [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
* {{SAI|Healing Word}}
* [[File:Ice Knife Icon.png|frameless|upright=0.1|link=Ice Knife]] [[Ice Knife]]
* {{SAI|Ice Knife}}
* {{SAI|Longstrider|r=16}}
* {{SAI|Speak with Animals|r=16}}
* {{SAI|Thunderwave}}
{{div col end}}
{{div col end}}
</div></div>
</div></div>


== Personality ==
== Personality ==
Despite his tenacity in combat, Halsin is a gentle, honest elf, and treasures the sanctity and beauty of nature. Though a powerful healer with a lofty title, Halsin is humble and patient, but willing to act with force if the need arises. He views carnal pleasures as a natural calling and is willing for open relationships. On occasion he is known to have sex with people while embracing his connection to nature in wildshape. There are limits, however, such as not engaging in the deed with true animals. His scar is the result of rejecting a she-bear that attempted to mate with his wildshaped form during mating season.
Despite his tenacity in combat, Halsin is a gentle, honest elf, and treasures the sanctity and beauty of nature. Though a powerful healer with a lofty title, Halsin is humble and patient, but willing to act with force if the need arises. He views carnal pleasures as a natural calling and monogamy as something that suits other people better than him; one of Halsin's core beliefs is that desire should flourish wherever it finds purchase.


==Background==
==Background==
A long time ago, when Halsin was a young foolhardy druid he went to the [[Underdark]] to see the beauty of its local unwordly fauna, where he was taken by a Noble [[Drow]] House as something between guest, prisoner and consort. The house matron and patron took an interest in him, a novelty. He was chained to their bedroom for nearly three years.
Many years ago, when Halsin was younger and far more foolhardy than he is now, he ventured to the [[Underdark]] to experience the beauty of its unworldly flora and instead found himself captured by a noble [[drow]] house - in his words, "something between guest, prisoner, and consort". The house's matron and patron took an interest him, seeing a [[wood elf]] from the surface as quite the novelty, and he spent nearly three years chained in their bedchamber.
 
Halsin did what was necessary to survive the experience, though he does not look negatively upon it as, while he feared for his life, he was willing to wait for the chance to regain his freedom. That chance came when his captors' rivals attacked, as [[Deities#Lolth|Lolth]]'s noble houses are constantly at each other's throats. While the drow were distracted by the battle, he escaped - though he never did learn what became of his hosts.


Halsin did what was necessary to survive, though he does not look upon this experience negatively, as he tried to find a way to enjoy his stay there. While he feared for his life, he was waiting for a moment to win his freedom back. [[Deities#Lolth|Lolth]]'s noble houses are constantly at each other's throats and eventually his captors' rivals attacked. While the drow were distracted in a chaotic battle of drow against drow, he escaped, never having learned the ultimate fate of his hosts.
One hundred years ago, Halsin was part of the [[Emerald Grove]]'s forces in the attack against [[Ketheric Thorm]] at [[Moonrise Towers]]. However, shortly after Ketheric's body was interred within the [[Grand Mausoleum]], the shadow curse took hold. In the chaos that followed, Halsin lost contact with [[Thaniel]], his childhood friend and the living spirit of the land, and worse still, the Archdruid of the Emerald Grove was lost to the curse, leaving Halsin to take command and lead the survivors to safety.


== Personal Quest ==
== Personal Quest ==
Halsin does not have a [[:Category:Companion Quests|Companion Quest]]. He is however deeply tied to [[Lift the Shadow Curse]], making this quest incompletable without his assistance.
Halsin does not have a [[:Category:Companion Quests|Companion Quest]]. He is, however, deeply tied to [[Lift the Shadow Curse]], and the quest cannot be completed without his assistance.
 
== Act One ==
{{SpoilerWarning}}
 
Halsin joined [[Aradin]]'s ill-fated expedition to find the [[Nightsong]], hoping to find a way to reach [[Moonrise Towers]] and the [[Shadow-Cursed Lands]]. However, he was captured, and can be found in the [[Worg Pens]] within the [[Shattered Sanctum]]. He is being harassed by nearby goblins, who are throwing stones at him while he remains in [[Wild Shape: Bear|wildshape]].


== Romance ==
If released, Halsin offers to help the party in seeking a cure for their tadpole problem, but first asks them to [[Defeat the Goblins|defeat the goblin leaders]] in order to protect the Grove. While he can join the party as a temporary companion at this point, he will attack the rest of the goblins on sight, so if discretion is preferred then he can be asked to wait in the Worg Pens.


* Can [[romance]] players of any sex and [[race]] and likes to bring the [https://bg3.wiki/wiki/Wild_Shape#Wild_Shape:_Bear bear to the party].
After the goblin leaders have been defeated, Halsin will return to the [[Emerald Grove]], where he may be found confronting [[Kagha]] based on the player's choices when [[Investigate Kagha|investigating her actions]].


== Act One ==
The morning following the tiefling's celebration, Halsin will tell the party about the two leads he has on how to reach the [[Shadow-Cursed Lands]]: travelling through the [[Mountain Pass]], which would be less dangerous at first but would mean a longer journey through the shadow curse, or exploring the [[Underdark]] in search of an alternative route, which would bypass some of the shadow curse but comes with all the dangers inherent to the Underdark.
 
Regardless of which option the player suggests exploring, Halsin will accompany the party as a [[camp follower]] in the hopes of travelling to the [[Shadow-Cursed Lands]] and [[Lift the Shadow Curse|lifting the curse]] afflicting the region.
 
If the player proceeds to the [[Mountain Pass]] or the [[Shadow-Cursed Lands]] before rescuing Halsin from the [[Goblin Camp]], he will be found dead in his cell should they return.
 
== Act Two ==
{{SpoilerWarning}}
{{SpoilerWarning}}


Halsin can be found in the [[Worg Pens]] within the [[Shattered Sanctum]], held hostage and harassed by nearby goblins. [[Nettie]] will request the player to find him in order to be helped with the [[Tadpole]]. The player can either decide to join the goblins or release him. (Note: if the player journeys to the [[Mountain Pass]] before meeting Halsin, he will be found dead in his cell)
Halsin provides vital assistance in the process of [[Lift the Shadow Curse|lifting the curse]] from the [[Shadow-Cursed Lands]], and the quest cannot be completed if he dies. He asks that the party keep an eye out for any information regarding a boy called [[Thaniel]], who is in fact the land's spirit.


If released, Halsin offers to help the party in curing their Tadpole problem, but first asks the player to [[Defeat the Goblins|defeat the goblin leaders]]. He starts the fight [[Wild Shape|Wild Shaped]], unable to hide or take other discreet actions, but can be returned to human form at will.
Once given a lead to Thaniel's location by [[Art Cullagh]] (whether through waking him or [[Speak with Dead|from his corpse]]), Halsin will perform a ritual to open a portal to the [[Shadowfell]] and retrieve the boy. Failing to protect the portal from the waves of shadow-cursed creatures will lead to the portal closing and Halsin becoming lost to the Shadowfell forever.


If the player chooses to help Halsin defeat the goblins, he will return to the [[Emerald Grove]]. Once there, he will confess that though he cannot cure them, he knows of a place where the tadpole could be removed. Providing leads on the [[Shadow-Cursed Lands]], Halsin offers to accompany the party on their way to [[Moonrise Towers]], so that he might lift the curse afflicting the area.
If Thaniel is successfully rescued from the Shadowfell, Halsin will offer to join the party fully, becoming a permanent [[companion]].


== Act Two ==
== Act Three ==
{{SpoilerWarning}}
{{SpoilerWarning}}


Halsin provides vital assistance in the process of lifting the curse from the [[Shadow-Cursed Lands]]. In the process, he commits himself to the party and their quest, becoming a regular companion.
Halsin is one of Orin's [[Rescue Orin's Victim|potential abduction targets]]. Depending on how this scenario is resolved, he may return to the party or he may end up as another one of Orin's unfortunate victims.


==Interactions==
==Interactions==
=== Approval & Disapproval ===
=== Approval & Disapproval ===
[[File:Halsin Approval.png|44px|left|alt=Halsin Approves|link=|Halsin Approves]]'''Halsin''' dislikes any decisions that might involve hurting the natural world or supporting the existance and corruption of the shadow lands.
[[File:Halsin Approval.png|44px|left|alt=Halsin Approves|link=|Halsin Approves]]
 
Halsin will only gain or lose approval once he has joined the party as a full companion during the events of [[Lift the Shadow Curse]]. He likes those who are kind, especially to animals or children, and dislikes any decisions that involve harming the natural world or supporting corruption and cruelty.


''Main article: [[Halsin/Approval]]''
''Main article: [[Halsin/Approval]]''
===Romance===
: ''See [[Halsin/Romance]]


Halsin can be [[Romance|romanced]]
=== Romance ===
:''See [[Halsin/Romance]]''
 
Halsin can be [[Romance|romanced]]. Though the majority of his romance happens in [[Act Three]], he can be flirted with in prior Acts. He is polyamorous and can be romanced alongside [[Astarion]], [[Shadowheart]], or [[Karlach]], with their agreement.


== Trivia ==
== Trivia ==
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