Mirror of Loss: Difference between revisions

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[[File:Mirror of Loss.jpg|thumb|A Mirror of Loss, in the House of Grief|300px]]{{hatnote|For more details on permanent bonus, see [[Permanent Bonuses#Mirror of Loss|Mirror of Loss]]}}
[[File:Mirror of Loss.jpg|thumb|A Mirror of Loss, in the House of Grief|300px]]{{hatnote|For more details on permanent bonus, see [[Permanent Bonuses#Mirror of Loss|Mirror of Loss]]}}


The Mirror of Loss is a large mirror found in both the [[Gauntlet of Shar]] at {{Coords|-645|-735}} and the [[House of Grief]] at {{Coords|-474|-1650}}. The former is cracked and cannot be used for reflection, however the latter is functional and bestows a bonus and malus upon the user.
The '''Mirror of Loss''' is a large mirror found in both the [[Gauntlet of Shar]] at {{Coords|-645|-735}} and the [[House of Grief]] at {{Coords|-474|-1650}}. The former is cracked and cannot be used for reflection, however the latter is functional and bestows a bonus and malus upon the user.


==Interaction==
==Interaction==
It is highly recommended for the player to prepare and save before interacting with the Mirror of Loss. To access the benefits of the mirror, one party member must first pass either an [[Arcana]] (DC 25) or [[Religion]] (DC 20) check to recognize the purpose of the mirror.
It is highly recommended for the player to prepare and save before interacting with the Mirror of Loss. To access the benefits of the mirror, one party member must first pass either an [[Arcana]] (DC 25) or [[Religion]] (DC 20) check to recognize the purpose of the mirror.
Each party member may then surrender a memory to the mirror, optionally attempting a [[Religion]] (DC 25) check beforehand to offer a prayer to Shar. The character who underwent the Mapping of the Heart receives an advantage on the [[Religion]] check to offer a prayer.
Each party member may then surrender a memory to the mirror, optionally attempting a [[Religion]] (DC 25) check beforehand to offer a prayer to Shar. The character who underwent the Mapping of the Heart receives [[Advantage]] on the [[Religion]] check to offer a prayer.


Surrendering a memory to the mirror requires choosing one [[Ability Scores|Ability]] to sacrifice, which will be temporarily cursed with a -2 penalty to the chosen Ability. The curse lasts until taking a [[Long Rest]] or using the [[Remove Curse]] spell. If the character made the successful prayer check beforehand, they might unlock a dialogue choice of a second Ability which will receive a permanent +2 bonus (up to 24). Memory dialogue choice that triggers this additional dialogue is random and not class-specific, with "incorrect" choices yielding only curse and no boon.
Surrendering a memory to the mirror requires choosing one [[Ability Scores|Ability]] to sacrifice, which will be temporarily cursed with [[Stolen Vigour]], a -2 penalty to the chosen ability. The curse lasts until taking a [[Long Rest]] or using the [[Remove Curse]] spell. If the character made the successful prayer check beforehand, they might unlock a dialogue choice of a second Ability which will receive a permanent +2 bonus (up to 24). Memory dialogue choice that triggers this additional dialogue is random and not class-specific, with "incorrect" choices yielding only curse and no boon.


If you have read the [[Necromancy of Thay]] and acquired the [[Forbidden Knowledge]] condition, you may surrender it instead of an Ability. This will allow you to receive the +2 bonus even if you failed the prayer check.
If you have read the [[Necromancy of Thay]] and acquired the [[Forbidden Knowledge]] condition, you may surrender it instead of an Ability. This will allow you to receive the +2 bonus even if you failed the prayer check.

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