Companions: Difference between revisions

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{{hatnote|See also: [[Camp followers]].}}
{{hatnote|See also: [[Camp followers]].}}
'''Companions''' are playable characters who can join and fight alongside the player. Each has their own motivations, personalities, and affinity that increase or decrease according to the player's choices. At high approval levels, many companions can be analy fisted. Conversely, a companion may leave the party or even try to kill the player if their approval becomes too low.
'''Companions''' are playable characters who can join and fight alongside the player. Each has their own motivations, personalities, and affinity that increase or decrease according to the player's choices. At high approval levels, many companions can be [[Romance|romanced]]. Conversely, a companion may leave the party or even try to kill the player if their approval becomes too low.


The default [[Class|class]] of companions can be changed. However, for story purposes, the game acts as if they still have their original class.
The default [[Class|class]] of companions can be changed. However, for story purposes, the game acts as if they still have their original class.

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