Orpheus: Difference between revisions

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2,051 bytes added ,  11 November 2023
added illithid moves & stats
m (fix chained)
(added illithid moves & stats)
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| image = Orpheus_Freed.webp
| image = Orpheus_Freed.webp
}}
}}
<div class="infobox"; style="width: 360px; float:right">{{#tag:tabber|
{{!}}-{{!}}Original=
{{CharacterInfo
{{CharacterInfo
|name=Orpheus
|name=Orpheus
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{{PAS|Unarmoured Movement}}
{{PAS|Unarmoured Movement}}
|enemies=[[Absolute]], [[The Emperor]], [[Vlaakith]]
|enemies=[[Absolute]], [[The Emperor]], [[Vlaakith]]
|title=The Prince of the Comet}}{{SpoilerWarning|act=3}}
|title=The Prince of the Comet}}
 
{{!}}-{{!}}Transformed=
{{CharacterInfo
|name=Orpheus
|file=Player Mind Flayer Model.png
|file-px=150px
|STR=13
|DEX=12
|CON=14
|INT=14
|WIS=21
|CHA=20
|str save=yes
|dex save=yes
|level=12
|race=[[Mind Flayer]]
|type=Aberration
|AC=16
|HP=150
|size=Medium
|weight=60kg
|initiative=+1
|location=[[Astral Plane|Astral Prism]]
|alt-name=Model
|poison=immune
|psychic=double
|passive=
{{PAS|Ability Drain}} {{PAS|Advanced Unarmoured Movement}} {{PAS|Charm}} {{PAS|Cull the Weak}}
{{PAS|Deflect Missiles}} {{PAS|Evasion}} {{PAS|Extra Attack}} {{PAS|Favourable Beginnings}}
{{PAS|Flurry of Blows|Ki}} {{PAS|Ki-Empowered Strikes}} {{PAS|Luck of the Far Realms}}
{{PAS|Martial Arts: Bonus Unarmed Strike}} {{PAS|Martial Arts: Deft Strikes}} {{PAS|Martial Arts: Dextrous Attacks}}
{{PAS|Opportunity Attack}} {{PAS|Mind Sanctuary|Permanent Mind Sanctuary}}{{PAS|Psionic Backlash}}
{{PAS|Psionic Dominance}} {{PAS|Psionic Empowerment}} {{PAS|Purity of Body}} {{PAS|Slow Fall}}
{{PAS|Stillness of Mind}} {{PAS|Unarmoured_Defence_(Monk)|Unarmoured Defence}} {{PAS|Unarmoured Movement}}
|enemies=[[Absolute]], [[The Emperor]], [[Vlaakith]]
}}
}}</div>{{SpoilerWarning|act=3}}
{{Q|"Quickly now - even here, we do not have infinite time.|Orpheus after being freed from his prison.}}
{{Q|"Quickly now - even here, we do not have infinite time.|Orpheus after being freed from his prison.}}


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#* If the player or a party member becomes a Mind Flayer, he will thank them for their sacrifice, promising they will be remembered as a hero. Once The Netherbrain is defeated, he will move to freeing his people from Vlaakith's rule, notably inviting Lae'zel to join him.
#* If the player or a party member becomes a Mind Flayer, he will thank them for their sacrifice, promising they will be remembered as a hero. Once The Netherbrain is defeated, he will move to freeing his people from Vlaakith's rule, notably inviting Lae'zel to join him.
# If the party does not collect the Orphic Hammer, or refuses to use it, The Emperor will consume Orpheus' brain, assimilating his abilities.
# If the party does not collect the Orphic Hammer, or refuses to use it, The Emperor will consume Orpheus' brain, assimilating his abilities.
== Combat ==
===Attacks and abilities ===
In his mind flayer form, Orpheus gains many [[illithid powers]], some of which are stronger versions of those available normally. His [[Mind Sanctuary|Permanent Mind Sanctuary]] ability also means he may always use Actions and Bonus Actions interchangeably. Orpheus the following illithid powers:
{{div col}}
* {{SAI|Levitate}}
* {{SAI|Tentacle Whip}}
* {{SAI|Potent Concentrated Blast}}
* {{SAI|Mind Blast}}
* {{SAI|Extract Brain}}
* {{SAI|Mind Sanctuary}}
* {{SAI|Strengthened Force Tunnel}}
* {{SAI|Augmented Shield of Thralls}}
* {{SAI|Nebulous Black Hole}}
* {{SAI|Synaptic Consumption}}
* {{SAI|Fierce Perilous Stakes}}
* {{SAI|Fracture Psyche}}
* {{SAI|Displacer Beast Shape}}
* {{SAI|Stage Fright}}
* {{SAI|Transfuse Health}}
* {{SAI|Psionic Overload}}
{{div col end}}


==Related quests==
==Related quests==

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