Frenzy: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| summary = '''Frenzy''' is a {{Class|Berserker}} Bonus Action that is a superset of [[Rage]]. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing [[Heavy Armour]] triggers the {{Cond|Rage Impeded}} Condition, removing some benefits of Frenzy.
| summary = '''Frenzy''' is a {{Class|Berserker}} Bonus Action that is a superset of [[Rage]]. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing [[Heavy Armour]] triggers the {{Cond|Rage Impeded}} Condition, removing some benefits of Frenzy.


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Your Rage turns into a frenzy! You gain {{SAI|Frenzied Strike}} and {{SAI|Enraged Throw}}. You can also make an {{SAI|Improvised Melee Weapon (Bonus Action)|Improvised Melee Weapon}} as a bonus action.
Your Rage turns into a frenzy! You gain {{SAI|Frenzied Strike}} and {{SAI|Enraged Throw}}. You can also make an {{SAI|Improvised Melee Weapon (Bonus Action)|Improvised Melee Weapon}} as a bonus action.


You have Resistance to physical damage, and {{Advantage}} on Strength Checks and [[Saving Throw]]s.
You have [[resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
 
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}}
{{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}
 
{{Prereq|You can't cast or concentrate on spells while raging.}}
| image = Frenzy.webp
| image = Frenzy.webp
| cost = bonus
| cost = bonus, rage
| cost2 = rage
| concentration =  
| concentration =  
| damage =  
| damage =  
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| save =
| save =
| additional =
| additional =
| higherlevels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''.
| higher levels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''.
| condition = Frenzied
| condition = Frenzied
| condition duration = 10
| condition duration = 10

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