Self-Detonate: Difference between revisions

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21 bytes removed ,  12 November 2023
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{{ up to date | 2023-10-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-10-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| summary = '''Self-Detonate''' is a Class Action used by [[Steel Watcher (creature)]]. This ability detonates the Steel Watcher, dealing heavy {{DamageType|Fire}} damage that ignores resistances and immunities. This ability also triggers if the Steel Watcher is brought to 0 Hit Points.
| summary = '''Self-Detonate''' is a free action used by [[Steel Watcher (creature)]]. This ability detonates the Steel Watcher, dealing heavy {{DamageType|Fire}} damage that ignores resistances and immunities. This ability also triggers if the Steel Watcher is brought to 0 Hit Points.
| description = Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
| description = Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.


{{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageType|Fire}} damage.}}
{{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageType|Fire}} damage.}}
| image = Generic Explosion.webp
| image = Generic Explosion.webp
| cost = freeaction
| concentration =  
| concentration =  
| damage = amount:4d12 + 26, type:Fire
| damage = amount:4d12 + 26, type:Fire

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