Hellfire Greataxe: Difference between revisions

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{{up to date|2023-11-13}}
{{WeaponPage
{{WeaponPage
|image = Greataxe PlusTwo Icon.png
| image = Greataxe PlusTwo Icon.png
|icon = Greataxe PlusTwo Unfaded Icon.png
| controller icon = Greataxe PlusTwo Unfaded.png
|description = {{Very rare|Hellfire Greataxe}} is a very rare [[Greataxes|greataxe]] that deals additional {{DamageText||Fire}} damage, afflicts its wielder with {{cond|Heat}} on each successful hit, and grants the [[Hellflame Cleave]] weapon action.
| icon = Greataxe PlusTwo Unfaded Icon.png
|seo description = Hellfire Greataxe is a very rare greataxe that deals additional Fire damage, afflicts its wielder with Heat on each successful hit, and grants the Hellflame Cleave weapon action.
| description = {{Very rare|Hellfire Greataxe}} is a very rare [[Greataxes|greataxe]] that deals additional {{DamageColor|Fire|Fire}} damage, afflicts its wielder with [[Heat (Condition)|Heat]] on each successful hit, and grants the [[Hellflame Cleave]] weapon action.
|quote = Anything hit by this has the life expectancy of a glass hammer.
| seo description = Hellfire Greataxe is a very rare greataxe that deals additional Fire damage, afflicts its wielder with Heat on each successful hit, and grants the Hellflame Cleave weapon action.
|category = martial
| quote = Anything hit by this has the life expectancy of a glass hammer.
|melee or ranged = melee
| category = martial
|handedness = two-handed  
| melee or ranged = melee
|type = Greataxes
| handedness = two-handed
|rarity = very rare
| type = Greataxes
|enchantment = +2
| rarity = very rare
|damage = 1d12 + 2
| enchantment = +2
|damage type = Slashing
| damage = 1d12 + 2
|extra damage = 1d6 Fire
| damage type = Slashing
|heavy = yes
| extra damage = 1d6 Fire
|dippable = yes
| heavy = yes
|weight kg = 3.15
| weight kg = 3.15
|weight lb = 6.3  
| weight lb = 6.3
|price = 960  
| price = 960
|uid = MAG_WATCHER_Human_Greataxe
| uid = MAG_WATCHER_Human_Greataxe
|uuid = dd0e9fa2-e012-454d-9f2d-53c0a0776015
| uuid = dd0e9fa2-e012-454d-9f2d-53c0a0776015
|special =
| passives = Thermodynamo
*'''Thermodynamo:''' Whenever you deal damage with this weapon, you gain 2 turns of {{Cond|Heat}} ({{recharge|Per attack}}).
| special =  
|special weapon actions = Hellflame Cleave
| weapon actions = Cleave, Lacerate, Prepare
|weapon actions = Cleave, Lacerate, Prepare
| special weapon actions = Hellflame Cleave
|where to find =
| where to find = [[Act Three]]: Looted from a Guilded Chest in the "Illusion" section of the [[Sorcerous Vault]], [[Sorcerous Sundries]].
*Can be found in a chest in the Illusion section of [[Sorcerous Vault]], [[Sorcerous Sundries]].
*Once in the vault, upon finding the named doors, go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest {{Coords|366|941}}.
**Once in the vault, upon finding the named doors, go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest {{Coords|366|941}}.
| notes = *This is one of very few non-[[Dippable]] weapons in the game, as its special property functions largely the same as being dipped in {{Area|Fire (surface)}}.
|notes =  
*It is not listed in-game, but '''Thermodynamo''' can only activate once per attack, even when hitting multiple targets with [[Cleave (Weapon Action)|Cleave]] or similar abilities.
*It is not listed in-game, but '''Thermodynamo''' can only activate once per attack, even when hitting multiple targets with [[Cleave (Weapon Action)|Cleave]] or similar abilities.  
| bugs = *BUG (since Hotfix #9): Despite the tooltip claiming that the Hellfire ignores fire immunity, it actually does not. As can be seen in the screenshot (https://i.imgur.com/3ETRA8B.png) the imp took no damage. Mousing over says "Damage roll: 6 (1d6 Fire) (Hellfire) = 6. damage: 6 - 6 Fire (Immune)" but that didn't show up in the screenshot. Fire resistance is correctly ignored by the Hellfire portion of the attack.
*BUG (Hotfix #9): Despite the tooltip claiming that the hellfire ignores fire immunity, it actually does not. As can be seen in the screenshot (https://i.imgur.com/3ETRA8B.png) the imp took no damage. Mousing over says "Damage roll: 6 (1d6 Fire) (Hellfire) = 6. damage: 6 - 6 Fire (Immune)" but that didn't show up in the screenshot. Fire resistance is correctly ignored by the Hellfire portion of the attack.
}}
}}
{{inflicts|Heat|item}}
[[Category:Sources of Slashing damage]]
== Conditions ==
[[Category:Sources of Fire damage]]
<div class="bg3wiki-tooltip-box">
{{Condition|Heat|duration=2}}
</div>

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