Brand of the Absolute: Difference between revisions

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(Created page with "thumb|right|The Brand of the Absolute Category:Passive Features {{SpoilerWarning}} The '''Brand of the Absolute''' is an optional Passive Feature that leads to unique dialogue options and powerful item interactions. See Category:Absolute Equipment for a list of items that interact with the brand. == Becoming Branded == A character may become branded by speaking to Gut in the Shattered Sanctum. After branding you, she will atte...")
 
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{{SpoilerWarning}}
[[File:branded.png|thumb|right|The Brand of the Absolute]]
[[File:branded.png|thumb|right|The Brand of the Absolute]]
[[Category:Passive Features]]
The '''Brand of the Absolute''' is an optional [[Permanent Bonuses|permanent bonus]] that leads to unique dialogue options and powerful item interactions.
{{SpoilerWarning}}


The '''Brand of the Absolute''' is an optional [[Passive Feature]] that leads to unique dialogue options and powerful item interactions.
== Appearance ==
The brand is a combination of the symbols of each of the [[Dead Three]]: the black hand of [[Bane (God)|Bane]], the bloody skull of [[Bhaal]], and the triangle-inset skull of [[Myrkul]].


See [[:Category:Absolute Equipment]] for a list of items that interact with the brand.
== Becoming Branded ==
A character may become branded by speaking to [[Gut]] in the [[Shattered Sanctum]]. After branding you, she will attempt to mentally connect to your parasite and ask you to join her in her private chapel. After this conversation, [[Gut]] will no longer offer to brand additional characters, but any number of party members may receive the brand by switching the active character and speaking to [[Warlock Greez]].


== Becoming Branded ==
Becoming branded has the following consequences:
A character may become branded by speaking to [[Gut]] in the [[Shattered Sanctum]]. After branding you, she will attempt to mentally connect to your parasite and ask you to join her in her private chapel. If you do this, [[Gut]] will no longer offer to brand additional characters.  
* A one-time disapproval from some [[companions]].
* "Branded" appears in the Tags section of the character's Detailed View
* "Branded" Dialogue options:
** [[Brakkal]] will recognize the brand and subsequently refuse to talk to the branded character.
** [[Gekh Coal]] will back down without a dialogue check at the [[Decrepit Village]] in the [[Underdark]].
** [[Corsair Greymon]] will back down without a dialogue check on the skiff in the [[Underdark]].


Any number of characters may receive the brand by switching the active character and speaking to [[Gut]] again (if she is still present in the main hall) or alternatively by speaking to [[Warlock Greez]].
== Item synergy ==
The following pieces of equipment require the Absolute's brand to function at their full potential:


As of Early Access Patch 9, there are no mechanical or story drawbacks to becoming branded, but this is unlikely to remain true in the full release of the game.
* {{MdRarityItem|Absolute's Protector}}
* {{MdRarityItem|Absolute's Talisman}}
* {{MdRarityItem|Absolute's Warboard}}
* {{MdRarityItem|Gloves of Power}}
* {{MdRarityItem|Ring of Absolute Force}}


== Notes and Trivia ==
[[Category:Passive features]]
{{SpoilerBox|The '''Brand of the Absolute''' bears a striking resemblance to the symbols of the [[Dead Three]]: the black hand of Bane, the skull of Bhaal, and the triangle-inset skull of Myrkul. The significance of this resemblance has yet to be revealed in Early Access.}}
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