Brand the Weak: Difference between revisions

Jump to navigation Jump to search
55 bytes added ,  24 November 2023
no edit summary
No edit summary
No edit summary
Line 9: Line 9:


This effect lasts 3 turns, or until the target takes damage.
This effect lasts 3 turns, or until the target takes damage.
| cost = bonus
| action = bonus
| action = bonus
| attack roll =
| attack roll =  
| recharge = Long Rest
| recharge = Long Rest
| no spell slot = yes
| no spell slot = yes
| damage =
| damage =  
| damage modifier =
| damage modifier =  
| damage type =
| damage type =  
| damage save =
| damage save =  
| damage save effect =
| damage save effect =  
| damage per =
| damage per =  
| extra damage =
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration =
| concentration =  
| range = ranged
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| range ft = 60
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition =
| condition =  
| condition duration =
| condition duration =  
| condition save =
| condition save =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| variants = Bludgeon the Weak, Slash the Weak, Pierce the Weak
| variants = Bludgeon the Weak, Slash the Weak, Pierce the Weak
| cannot be learned = yes
| cannot be learned = yes
| higher levels =
| higher levels =  
| notes =
| notes =  
| video =
| video =  
}}
}}
Anonymous user

Navigation menu