Goblin Sharp-Eye: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|name=Goblin Sharp-Eye
| name = Goblin Sharp-Eye
|image=[[File:Goblin_Sharp-Eye_Model.png|350px]]
| image = Goblin_Sharp-Eye_Model.png
|STR=8
| race = [[Goblin]]
|level=2
| size = Small
|race=Goblin
| type = Humanoid
|type=Humanoid
| armour_class = 13
|HP=12; 15{{Tactician}}
| hit_points = 12
|AC=13
| hit_points_tactician = 15
|size=Small
| movement_speed_meters = 9
|weight=35kg
| movement_speed_feet = 30
|proficiency=2
| weight_kg = 35
|initiative=+2
| weight_lb =
|DEX=14
| level = 2
|CON=10
| str = 8
|INT=10
| dex = 14
|WIS=8
| con = 10
|CHA=8
| int = 10
|faction=[[Cult of the Absolute]]
| wis = 8
|location=[[Blighted Village]], [[Goblin Camp]]
| cha = 8
|exp=20
 
|speed=9m / 30ft
| feature1_name = Darkvision
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Goblin Sharp-Eyes''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. The elite archers of goblinkind, they take to the [[High Ground Rules|high ground]] and snipe enemies from a distance to make up for their physical weakness in close quarters.  
'''Goblin Sharp-Eyes''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]] in the [[Goblin Camp]] and [[Blighted Village]]. The elite archers of goblinkind, they take to the [[High Ground Rules|high ground]] and snipe enemies from a distance to make up for their physical weakness in close quarters.  


Their ability to [[Ensnared (Condition)|ensnare]] party members and summon [[Worg|Worgs]] make them high priority targets in early combat encounters. They can use specialized [[arrows]], such as {{RarityItem|Arrow of Fire|alias=Arrows of Fire}}, if they possess them in their inventory.
Their ability to [[Ensnared (Condition)|ensnare]] party members and summon [[Worg|Worgs]] make them high priority targets in early combat encounters. They can use specialized [[arrows]], such as [[Arrow of Fire|Arrows of Fire]], if they possess them in their inventory.


==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Ranged Attack|The goblin fires an arrow at a target with its {{RarityItem|Goblin Bow}}.
{{Feature box|Ranged Attack|item=Goblin Bow}}
 
{{Action}}
 
{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}}
*Can use [[Weapon Actions]].}}{{Feature box|name=Ensnaring Strike (Ranged)|Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnare]] your target.
 
{{Action}}
 
{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{SavingThrow|STR|dc=9}}  to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.
 
{{Duration|10}}
 
{{Concentration}}}}{{TooltipBox|Nimble Escape|Retreat safely: moving won't provoke [[Opportunity Attacks]].
 
{{Action|bonus}}
 
{{Duration|1}}


Gains {{Cond|Disengage}}.|image=Disengage.webp}}
{{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}}


{{TooltipBox|[[Worg Companion]]|The goblin summons a [[worg]] companion to fight alongside them.
{{Feature box|Nimble Escape}}


{{Action}}|image=Summon Companion Icon.png}}
{{Feature box|Worg Companion}}


[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Rangers]]
[[Category:Rangers]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]

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