Maul: Difference between revisions

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1,886 bytes removed ,  20 March
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(Added Tenacity Passive, removed tenacity from weapon actions list)
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Maul Faded.png
| image = Maul Faded.png <!-- A high-res image of the item. -->
| controller icon = Maul Unfaded.png
| icon = Maul Unfaded Icon.png
| icon = Maul Unfaded Icon.png
| uid = WPN_Maul
| uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
| description = '''Maul''' is a common variant of the [[Mauls]] family of weapons.
| description = '''Maul''' is a common variant of the [[Mauls]] family of weapons.
| seo description = Maul is a common variant of the Mauls family of weapons.
| seo description = Maul is a common variant of the Mauls family of weapons.
| quote = <!-- In-game tooltip quote. -->
| quote = Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.
Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.
| category = martial
| category = martial <!-- "martial" or "simple" -->
| melee or ranged = melee
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Mauls
| type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = common
| rarity = common <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| damage = 2d6
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage type = Bludgeoning
| damage = 2d6 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 4.5 <!-- The weight in kg. -->
| weight kg = 4.5
| weight lb = 9.0 <!-- The weight in in lb. -->
| weight lb = 9.0
| price = 40 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price = 40
| uid = WPN_Maul
| weapon actions = Backbreaker, Concussive Smash, Tenacity
| uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
| special = <!-- List of special features or abilities granted by the weapon. -->
* {{Passive|Tenacity (passive feature)}}
| weapon actions = Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| notes =
}}
}}
[[Category:Sources of Piercing damage]]

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