Maul
Jump to navigation
Jump to search
Maul
is
a mundane, nonmagical
variant of the Mauls family of weapons.
It is a martial melee weapon
that's wielded with both hands. It's a heavy weapon, which makes it difficult for small creatures to use effectively.*
∗ This limitation is not implemented in Early Access.
Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.
Properties[edit source]
Mauls
Rarity: Common
Enchantment: None
Two-Handed
Heavy
Dippable
Range: 1.5 m / 5 ft
Weight: 4.5 kg / 9.0 lb
Price: 40 gp
Weapon Actions[edit source]
If you have Proficiency, equip in main hand to gain:
Tenacity (Reaction): When you miss an attack, deal
Bludgeoning damage equal to your Strength Modifier (minimum 1).