Turn Undead: Difference between revisions

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Remove up-to-date template. (automated edit)
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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| summary = As an action, present your holy symbol and cause undead creatures to flee.
| summary = As an action, present your holy symbol and cause undead creatures to flee.
| description = Pray to '''Turn''' all undead that can see you.
| description = Pray to '''Turn''' all undead that can see you.
 
| warning = {{Prereq|The condition ends upon taking damage.}}
{{Prereq|The condition ends upon taking damage.}}
| image = Turn Undead.webp
| image = Turn Undead.webp
| cost = action, chaoat
| cost = action, chadiv
| concentration =  
| concentration =  
| damage =  
| damage =  
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| condition duration = 3
| condition duration = 3
| condition save = WIS
| condition save = WIS
| condition dc = caster
| range = self
| range = self
| aoe = radius
| aoe = radius
| aoe m = 9
| aoe m = 9
| aoe ft = 30
| aoe ft = 30
| save =  
| save = WIS
| save dc = caster
| additional =   
| additional =   
| higherlevels = * At level 5, [[Cleric]]s gain {{SAI|Destroy Undead}}, which causes Turn Undead to deal {{DamageText|4d6|Radiant}} damage to successfully {{IconLink|Turned Condition Icon.webp|Turned (Condition)|Turned|size=20}} creatures.
| higher levels = * At level 5, [[Cleric]]s gain {{SAI|Destroy Undead}}, which causes Turn Undead to deal {{DamageText|4d6|Radiant}} damage to successfully {{Cond|Turned}} creatures.
| class learns at level 2 = Cleric
| class learns at level 2 = Cleric
| granted by feats =  
| granted by feats =  

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