Haste: Difference between revisions

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463 bytes added ,  24 April
added comparison to tabletop version, changed grammar for Celestial Haste note
(the note said that Celestial Haste was shorter than Haste, when it actually last for five turns)
(added comparison to tabletop version, changed grammar for Celestial Haste note)
 
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{{ up to date | 2023-08-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Haste
| name = Haste
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| ritual =  
| ritual =  
| classes = Sorcerer, Wizard
| classes = Sorcerer, Wizard
| class learns at level 5 = Sorcerer, Wizard, Circle of the Land:Artic or Grassland
| class learns at level 5 = Sorcerer, Wizard, Circle of the Land:Arctic or Grassland, Warlock:via [[Pact of the Tome]] once per long rest
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 9 = Oath of Vengeance
| class learns at level 9 = Oath of Vengeance
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| summary = This spell allows spellcasters to allow their allies to become {{Cond|Hastened}}.
| summary = This spell allows spellcasters to allow their allies to become {{Cond|Hastened}}.
| description = Target yourself or an ally to become {{Cond|Hastened}}. The creature has a +2 bonus to {{Armour Class}}, {{Advantage}} on [[Dexterity]] {{SavingThrow}}s, its [[Movement Speed]] is doubled, and can take one additional [[Action]] per turn.  
| description = Target yourself or an ally to become {{Cond|Hastened}}. The creature has a +2 bonus to {{Armour Class}}, {{Advantage}} on [[Dexterity]] {{SavingThrow}}s, its [[Movement Speed]] is doubled, and can take one additional [[Action]] per turn.  
 
| warning = {{Prereq|When the condition ends, the creature becomes {{Cond|Lethargic}}.}}
When the condition ends, the creature becomes {{Cond|Lethargic}}.
| cost = action, spell3
| cost = action, spell3
| attack roll =  
| attack roll =  
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| granted by items = Darkfire Shortbow:Long Rest
| granted by items = Darkfire Shortbow:Long Rest
| notes = * '''WARNING: Do not have a character cast a second Concentration spell while they are concentrating on Haste.''' The Haste effect will end early, the character will still be affected by {{Cond|Lethargic}}, and the second Concentration spell will misfire; the effect will not happen but you will still spend the spell slot.
| notes = * '''WARNING: Do not have a character cast a second Concentration spell while they are concentrating on Haste.''' The Haste effect will end early, the character will still be affected by {{Cond|Lethargic}}, and the second Concentration spell will misfire; the effect will not happen but you will still spend the spell slot.
* {{Class|Warlock}}s with the {{SAI|Pact of the Tome}} [[Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5.
* There is a special version of Haste called [[Celestial Haste]] that is granted by {{RarityItem|Gontr Mael}}. It doesn't make you {{cond|Lethargic}}, but only lasts for 5 turns instead of 10. {{Recharge|Long Rest}}
* A longer version of Haste called [[Celestial Haste]] is granted by {{RarityItem|Gontr Mael}}. {{Recharge|Long Rest}}
* While the description of Haste states that it doubles the target's movement speed, it actually only adds {{InfoBlob|9 m / 30 ft}} to their total.
* The granted extra Action is significantly stronger than the one granted by the tabletop version of the spell. That action can instead only be used to take the [[Dash]], [[Disengage]], or Use an Object actions, or to take a special version [[Attack]] action that can only be used for one weapon attack.  
* The incantation for Haste is '''Provolo''', Latin for "fly forth" or "rush out".
| video = Haste Visuals.mp4
| video = Haste Visuals.mp4
}}
}}
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