Champion: Difference between revisions

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58 bytes removed ,  15 December 2023
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=== Level 3 ===
=== Level 3 ===


==== {{SAI|Improved Critical Hit|w=30}} ====
* '''{{SAI|Improved Critical Hit}}:''' The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
* The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.


=== Level 7 ===
=== Level 7 ===


==== Remarkable Athlete ====
* '''{{SAI|Remarkable Athlete: Jump}}:''' You're a master of your own body, your athletic prowess extended beyond the usual. Your Jump distance is increased by {{Distance|m=3|ft=10}}.
* '''{{SAI|Remarkable Athlete: Jump}}:''' You're a master of your own body, your athletic prowess extended beyond the usual. Your Jump distance is increased by {{Distance|m=3|ft=10}}.
* '''{{SAI|Remarkable Athlete: Proficiency}}:''' You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your [[Proficiency Bonus]] to any [[Strength]], [[Dexterity]], and [[Constitution]] Checks that you are not Proficient in.
* '''{{SAI|Remarkable Athlete: Proficiency}}:''' You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your [[Proficiency Bonus]] to any [[Strength]], [[Dexterity]], and [[Constitution]] Checks that you are not Proficient in.
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=== Level 10 ===
=== Level 10 ===


==== Additional [[Fighting Style]] ====
Choose 1 additional [[Fighting Style|fighting style]]:
Choose 1 additional fighting style:
* '''{{SAI|Archery}}:''' You gain a +2 bonus to Ranged Weapon Attacks.
* '''{{SAI|Archery}}:''' You gain a +2 bonus to Ranged Weapon Attacks.
* '''{{SAI|Defence}}:''' You gain a +1 bonus to [[Armour Class]] while wearing [[Armour]].
* '''{{SAI|Defence}}:''' You gain a +1 bonus to [[Armour Class]] while wearing [[Armour]].

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