Berserker: Difference between revisions

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== Subclass Features ==
== Subclass Features ==
{{SubclassNote|Barbarian}}
{{SubclassNote|Barbarian}}
=== Level 3 ===


==== {{SAI|Frenzy|w=40}} ====
{{H3|Level 3}}
* Your [[Rage]] turns into a [[Frenzied_(Condition)|Frenzy]]! You gain the following two as a {{action|bonus}} and you can also make an [[Improvised Melee Weapon|Improvised Weapon Attack]] as a bonus action:
** '''{{SAI|Frenzied Strike|w=30}}:''' Make another weapon attack using a bonus action.
** '''{{SAI|Enraged Throw|w=30}}:''' Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it [[Prone_(Condition)|Prone]].


=== Level 6 ===
; {{SAI|Frenzy|w=40}}
: Your [[Rage]] turns into a [[Frenzied_(Condition)|Frenzy]]! You gain the following two as a {{action|bonus}} and you can also make an [[Improvised Melee Weapon|Improvised Weapon Attack]] as a bonus action:
:; {{SAI|Frenzied Strike|w=30}}
:: Make another weapon attack using a bonus action.
:; {{SAI|Enraged Throw|w=30}}
:: Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.


==== {{SAI|Mindless Rage|w=40}} ====
{{H3|Level 6}}
* While {{Cond|Frenzied}}, you can't be {{Cond|Charmed}} or {{Cond|Frightened}}, and {{SAI|Calm Emotions}} no longer ends your rage.


=== Level 10 ===
; {{SAI|Mindless Rage|w=40}}
: While {{Cond|Frenzied}}, you can't be {{Cond|Charmed}} or {{Cond|Frightened}}, and {{SAI|Calm Emotions}} no longer ends your rage.


==== {{SAI|Intimidating Presence|w=40}} ====
{{H3|Level 10}}
* Menace an enemy and instill a terrible {{Cond|Frightened|Fear}} within them. If the target resists the effect, it can't be targeted again until after a [[Long Rest]].
 
* On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear.
; {{SAI|Intimidating Presence|w=40}}  
: Menace an enemy and instill a terrible {{Cond|Frightened|Fear}} within them. If the target resists the effect, it can't be targeted again until after a [[Long Rest]].
: On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear.


==External Links==  
==External Links==  

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