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Berserker

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Berserker is one of the subclasses of Barbarian. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.

Level 3[edit | edit source]

Rage Becomes FrenzyRage Becomes Frenzy
Your bloodthirst transforms your rage, making it stronger.


FrenzyFrenzy (Bonus Action + Rage Charge)
Your RageRage turns into a frenzy! You gain Frenzied StrikeFrenzied Strike and Enraged ThrowEnraged Throw. You can also make an Improvised Melee WeaponImprovised Melee Weapon attack as a bonus action.
Frenzied StrikeFrenzied Strike (Bonus Action)
As a bonus action, make a melee attack with your equipped weapon. (Recharge: Per turn Recharge: Per turn.)
Enraged ThrowEnraged Throw (Bonus Action)
Pick up an item or creature and throw it at a target, dealing additional damage and knocking it ProneProne.

Level 6[edit | edit source]

Mindless RageMindless Rage
Your rage becomes all-consuming, repelling outside influence. While FrenziedFrenzied, you can't be CharmedCharmed or FrightenedFrightened, and Calm EmotionsCalm Emotions no longer ends your rage.

Level 10[edit | edit source]

Intimidating PresenceIntimidating Presence (Action)
Menace an enemy and instil a terrible FearFear within them.
You can use Maintain Intimidating PresenceMaintain Intimidating Presence to prolong the target's fear.

Notes[edit | edit source]

  • The passive feature Rage Becomes Frenzy is not an available (bonus) action to select. Instead, it refers to a Berserker's ability to automatically enter a state of Frenzy, instead of Rage. Barbarians with the Berserker subclass have this passive listed under the Character Summary of Notable Features.

External links[edit | edit source]