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Undo revision 181920 by 93.210.255.190 (talk) Monks gain Improved Unarmoured Movement at lvl 10 as well
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(Undo revision 181920 by 93.210.255.190 (talk) Monks gain Improved Unarmoured Movement at lvl 10 as well)
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Monk is a character class in Baldur's Gate 3.
| description = Monk is a character class in Baldur's Gate 3.
| image = Class Monk Badge Icon.png
| image = Class Monk Badge Icon.png
}}
}}
{{ClassQuote|quote=Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.|image=Class Monk Badge Icon.png}}
{{ClassQuote|quote=Some reach enlightenment by languid meditation - others do so in the heat of battle. Monks manipulate ki to empower their own strikes and debilitate their foes.|image=Class Monk Badge Icon.png}}
__NOTOC__
__NOTOC__
'''Monk''' is a character [[Class]] in [[Baldur's Gate 3]]. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]].  
'''Monk''' is a character [[class]] in ''[[Baldur's Gate 3]]''. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]], and their core ability is [[Unarmed Strike]].


The Monk Subclasses are: {{IconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}}, {{IconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}}, {{IconLink|Class Monk Shadow Hotbar Icon.png|Way of Shadow}} __NOTOC__
{{hlist|
; Monk subclasses :
* {{IconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}}
* {{IconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}}
* {{IconLink|Class Monk Shadow Hotbar Icon.png|Way of Shadow}}  
}}
__NOTOC__


{| class="wikitable nomobile" style="width: 100%;"
{| class="wikitable nomobile" style="max-width: 66em;"
|-
|+ Monk Class Progression
! colspan="6" | The Monk Class Progression
! style="width: 4%;" | Level
|-
! style="width: 6%;" | Proficiency Bonus
| style="width: 4%;" | Level
! Features
| style="width: 8%;" | [[Proficiency Bonus]]
! style="width: 4%;" | {{Resource | ki | forceplural=yes}}
| style="width: 4%;" |  Martial Arts
! style="width: 4%;" | Martial Arts
| style="width: 4%;" | {{R|ki|forceplural=yes}}
! style="width: 11%;" | Unarmoured Movement
| style="width: 11%;" | Unarmoured Movement
| Features
|-
|-
| [[#Level 1|1st]]
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{SAI|Martial Arts: Dextrous Attacks}}, {{SAI|Martial Arts: Deft Strikes}}, {{SAI|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}}
| style="text-align: center;" | 2
| rowspan="2" style="text-align: center;" | 1d4
| rowspan="2" style="text-align: center;" | 1d4
| 2
| style="text-align: center;" | -
| -
| {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{SAI|Martial Arts: Dextrous Attacks}}, {{SAI|Martial Arts: Deft Strikes}}, {{SAI|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}}
 
|-
|-
| [[#Level 2|2nd]]
! [[#Level 2|2nd]]
| 3
|  {{SAI|Unarmoured Movement|size=25}}, {{SAI|Patient Defence}}, {{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}}
| style="text-align: center;" | 3
| rowspan="4" style="text-align: center;" | + 3 m / 10 ft
| rowspan="4" style="text-align: center;" | + 3 m / 10 ft
|  {{SAI|Unarmoured Movement|size=25}},
{{SAI|Patient Defence}},{{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}}
|-
|-
| [[#Level 3|3rd]]
! [[#Level 3|3rd]]
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}}
| style="text-align: center;" | 4
| rowspan="6" style="text-align: center;" | 1d6
| rowspan="6" style="text-align: center;" | 1d6
| 4
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}}
|-
|-
| [[#Level 4|4th]]
! [[#Level 4|4th]]
| 5
| {{SAI|Feats|Feat}}, {{SAI|Slow Fall|size=25}}
| {{SAI|Feats|Feat}}, {{SAI|Slow Fall|size=25}}
| style="text-align: center;" | 5
|-
|-
| [[#Level 5|5th]]
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| rowspan="4" style="text-align: center;" | +3
| 6
| {{SAI|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}}
| {{SAI|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}}
| style="text-align: center;" | 6
|-
|-
| [[#Level 6|6th]]
! [[#Level 6|6th]]
| 7
| {{SAI|Ki-Empowered Strikes}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]], {{SAI|Improved Unarmoured Movement}}
| style="text-align: center;" | 7
| rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft
| rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft
| {{SAI|Ki-Empowered Strikes}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]], {{SAI|Improved Unarmoured Movement}}
|-
|-
| [[#Level 7|7th]]
! [[#Level 7|7th]]
| 8
| {{SAI|Evasion}}, {{SAI|Stillness of Mind}}
| {{SAI|Evasion}}, {{SAI|Stillness of Mind}}
| style="text-align: center;" | 8
|-
|-
| [[#Level 8|8th]]
! [[#Level 8|8th]]
| 9
| {{SAI|Feats|Feat}}
| {{SAI|Feats|Feat}}
| style="text-align: center;" | 9
|-
|-
| [[#Level 9|9th]]
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| rowspan="4" style="text-align: center;" | +4
| {{SAI|Advanced Unarmoured Movement}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 9}} [[#Level 9|Subclass feature]]
| style="text-align: center;" | 10
| rowspan="4" style="text-align: center;" | 1d8
| rowspan="4" style="text-align: center;" | 1d8
| 10
| {{SAI|Advanced Unarmoured Movement}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 9}} [[#Level 9|Subclass feature]]
|-
|-
| [[#Level 10|10th]]
! [[#Level 10|10th]]
| 11
| {{SAI|Purity of Body}}, {{SAI|Improved Unarmoured Movement}}
| style="text-align: center;" | 11
| rowspan="3" style="text-align: center;" | + 6 m / 20 ft
| rowspan="3" style="text-align: center;" | + 6 m / 20 ft
| {{SAI|Purity of Body}}, {{SAI|Improved Unarmoured Movement}}
|-
|-
| [[#Level 11|11th]]
! [[#Level 11|11th]]
| 12
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 11}} [[#Level 11|Subclass feature]]
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 11}} [[#Level 11|Subclass feature]]
| style="text-align: center;" | 12
|-
|-
| [[#Level 12|12th]]
! [[#Level 12|12th]]
| 13
| {{SAI|Feats|Feat}}
| {{SAI|Feats|Feat}}
| style="text-align: center;" | 13
|}
|}


== Class Information ==
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
 
== Class information ==
[[File:Default Monk Armor.png|240px|right|Monk's default armour]]
[[File:Default Monk Armor.png|240px|right|Monk's default armour]]
* '''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}}
** '''Hit points at higher levels:''' {{InfoBlob|5 + {{Ability|Constitution}} Modifier}}
* '''Key Ability Scores:'''
** {{Ability|Wisdom}} for improved Ki [[Difficulty Class|DC]] and [[Armour Class]].
** {{Ability|Constitution}} for more Hit Points.
** {{Ability|Dexterity}} for attack rolls and damage rolls of unarmed strikes and monk weapons, higher [[Initiative]] and [[Armour Class]].
* '''Saving Throw Proficiencies:''' {{Ability|Strength}}, {{Ability|Dexterity}}
* '''Equipment Proficiencies:'''
** {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
* '''Monk Weapon:''' Monk Weapons are melee weapons with which the Monk has [[Proficiency]], and which have neither the [[Weapons|two-handed]] nor [[Heavy (weapon property)|heavy]] properties. [[Weapons|Versatile]] weapons count as Monk Weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk Weapons.
* '''Skills with Proficiency''' ''(Choose 2):''
** [[History]], [[Insight]], [[Religion]], [[Acrobatics]], [[Stealth]], [[Athletics]]
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.


===[[Spells|Spellcasting]]===
; Hit points
* '''Spellcasting Ability:''' {{Ability|Wisdom}}
: At level 1&colon; {{InfoBlob|8 + {{Ability|Constitution}} modifier}}
* {{Recharge|Short Rest}}
: On level up&colon; {{InfoBlob|5 + {{Ability|Constitution}} modifier}}
* Monks do not cast spells using spell slots. Instead, they use a resource specific to Monk called {{R|ki}}s.  
; Key abilities
** Monks can use {{SmallIcon|Monk_Ki_Icon.png}}Ki while [[Silenced]] due to {{SmallIcon|Monk_Ki_Icon.png}}Ki not requiring a verbal component.
: {{Ability|Wisdom}} for improved Ki [[Difficulty Class|DC]] and [[Armour Class]].
: {{Ability|Constitution}} for more Hit Points.
: {{Ability|Dexterity}} for attack rolls and damage rolls of unarmed strikes and monk weapons, higher [[Initiative]] and [[Armour Class]].
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Dexterity}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
; Monk Weapons
: Monk Weapons are melee weapons the Monk has [[Proficiency]] with, and which don't have the [[Two-Handed]] property. [[Versatile]] weapons count as Monk Weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk Weapons.
; Skills with proficiency (Choose 2)
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Quarterstaff}}, {{RarityItem|Monastic Robes}}, {{RarityItem|Monastic Boots}}
 
=== Spellcasting ===
; Spellcasting Ability
: {{Ability|Wisdom}}
: {{Recharge|Short Rest}}
: Monks do not cast spells using spell slots. Instead, they use a resource specific to Monk called {{R|ki}}s.  
: Monks can use Ki while [[Silenced (Condition)|Silenced]] due to Ki abilities not requiring a verbal component.


==Level Progression==
==Level progression==


Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new power. You gain the following traits.


{{H3|Level 1}}
{{Level header|1}}


* '''{{R|ki|forceplural=yes}}: 2''' You can spend these points to fuel various Monk abilities. Replenishes on a [[Short Rest]] or [[Long Rest]]
; {{R|ki|forceplural=yes}}&colon; 2
: You can spend these points to fuel various Monk abilities. Replenishes on a [[resting|short or long rest]]


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== Martial Arts ====
; Martial Arts
* '''{{SAI|Martial Arts: Dextrous Attacks}}:''' Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher.
:; {{SAI|Martial Arts: Dextrous Attacks|w=40}}
* '''{{SAI|Martial Arts: Deft Strikes}}:''' Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher.
:: Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher.
* '''{{SAI|Martial Arts: Bonus Unarmed Strike}}: ''' After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}.
:; {{SAI|Martial Arts: Deft Strikes|w=40}}
:: Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher.
:; {{SAI|Martial Arts: Bonus Unarmed Strike|w=40}}
:: After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence|w=40}} ====
; {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence|w=40}}
* Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your {{Armour Class}}. This feature does not combine with {{SAI|Mage Armour}}, nor the Barbarian version of {{SAI|Unarmoured Defence (Barbarian)}}.
: Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your [[Armour Class]]. This feature does not combine with [[Mage Armour]], nor the Barbarian version of [[Unarmoured Defence (Barbarian)]].


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Flurry of Blows|w=40}} ====
; {{SAI|Flurry of Blows|w=40}}
* Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks.
: Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks.


{{H3|Level 2}}
{{Level header|2}}


* '''{{R|ki|forceplural=yes}}: 3''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}&colon; 3
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Unarmoured Movement|w=40}} ====
; {{SAI|Unarmoured Movement|w=40}}
* Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield.
: Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Patient Defence|w=40}} ====
; {{SAI|Patient Defence|w=40}}
* When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|Dex}}.
: When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{disadvantage}}, and you have {{advantage}} on {{SavingThrow|Dex}}.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== Step of the Wind ====
; Step of the Wind
* '''{{SAI|Step of the Wind: Dash}}:''' Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action.
:{{table list|
* '''{{SAI|Step of the Wind: Disengage}}:''' Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action.
:; {{SAI|Step of the Wind: Dash}}
:: Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action.
:; {{SAI|Step of the Wind: Disengage}}
:: Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action.
}}


{{H3|Level 3}}
{{Level header|3}}


* '''{{R|ki|forceplural=yes}}: 4''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}&colon; 4
* '''Martial Arts: Deft Strikes:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher.
: You gain an additional Ki Point to fuel your monk techniques.
; Martial Arts&colon; Deft Strikes
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== Select a Subclass ====
==== Select a subclass ====
{| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
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|}
|}


==== {{SAI|Deflect Missiles|w=40}} ====
; {{SAI|Deflect Missiles|w=40}}
* Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.
: Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.
 
{{Level header|4}}
 
; {{R|ki|forceplural=yes}}&colon; 5
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}


{{H3|Level 4}}
* '''{{R|ki|forceplural=yes}}: 5''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
* Choose a '''[[Feat]]'''.
* Choose a '''[[Feat]]'''.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Slow Fall|w=40}} ====
; {{SAI|Slow Fall|w=40}}
* When you fall, you can use your reaction to gain [[Resistance]] to Falling damage.
: When you fall, you can use your reaction to gain [[Resistance]] to Falling damage.


{{H3|Level 5}}
{{Level header|5}}


* '''Proficiency Bonus: +3''' ''(You gain +1 to your Proficiency Bonus.)''
; {{R|ki|forceplural=yes}}&colon; 6
* '''{{R|ki|forceplural=yes}}: 6''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== Stunning Strike ====
; Stunning Strike
* '''{{SAI|Stunning Strike (Melee)|w=40}}:''' Spend a {{R|ki}} to deal your Weapon Damage and possibly {{Cond|Stunned|Stun}} the target.
:{{table list|
* '''{{SAI|Stunning Strike (Unarmed)|w=40}}:''' Spend a {{R|ki}} to deal your Unarmed Attack Damage and possibly {{Cond|Stunned|Stun}} the target.
:; {{SAI|Stunning Strike (Melee)|w=40}}
:: Spend a {{R|ki}} to deal your Weapon Damage and possibly {{Cond|Stunned|Stun}} the target.
:; {{SAI|Stunning Strike (Unarmed)|w=40}}
:: Spend a {{R|ki}} to deal your Unarmed Attack Damage and possibly {{Cond|Stunned|Stun}} the target.
}}


==== Subclass Features: ====
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | {{Class|Way of the Four Elements|40|noparent=yes}}
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" | {{Class|Way of the Open Hand|40|noparent=yes}}
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" | {{Class|Way of Shadow|40|noparent=yes}}
! style="width: 250px;" | [[Way of Shadow]]
|-
|-
|
|
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|}
|}


==== {{SAI|Extra Attack|w=40}} ====
; {{SAI|Extra Attack|w=40}}
* You can make an additional free attack after making an unarmed or weapon attack
: You can make an additional free attack after making an unarmed or weapon attack


{{H3|Level 6}}
{{Level header|6}}


* '''{{R|ki|forceplural=yes}}: 7''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}&colon; 7
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Improved Unarmoured Movement|w=40}} ====
; {{SAI|Improved Unarmoured Movement|w=40}}
* Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield.
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=4.5|ft=15}} (previously {{Distance|m=3|ft=10}}) while you are not wearing armour or using a shield.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Ki-Empowered Strikes|w=40}} ====
: {{SAI|Ki-Empowered Strikes|w=40}}  
* Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
* Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.


==== Subclass Features: ====
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | {{Class|Way of the Four Elements|40|noparent=yes}}
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" | {{Class|Way of the Open Hand|40|noparent=yes}}
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" | {{Class|Way of Shadow|40|noparent=yes}}
! style="width: 250px;" | [[Way of Shadow]]
|-
|-
|
|
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|}
|}


{{H3|Level 7}}
{{Level header|7}}


* '''{{R|ki|forceplural=yes}}: 8''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}&colon; 8
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Evasion|w=40}} ====
; {{SAI|Evasion|w=40}}
* Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail.
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Stillness of Mind|w=40}} ====
; {{SAI|Stillness of Mind|w=40}}
* If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition.
: If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition.
 
{{Level header|8}}
 
; {{R|ki|forceplural=yes}}&colon; 9
: You gain an additional Ki Point to fuel your monk techniques.


{{H3|Level 8}}
{{HorizontalRuleImage}}


* '''{{R|ki|forceplural=yes}}: 9''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
* Choose a [[Feat]].
* Choose a '''[[Feat]]'''.


{{H3|Level 9}}
{{Level header|9}}


* '''Proficiency Bonus: +4''' ''(You gain +1 to your Proficiency Bonus.)''
; {{R|ki|forceplural=yes}}&colon; 10
* '''{{R|ki|forceplural=yes}}: 10''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
: You gain an additional Ki Point to fuel your monk techniques.
* '''Martial Arts: Deft Strikes:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher.
; Martial Arts&colon; Deft Strikes
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher.


==== Subclass Features: ====
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | {{Class|Way of the Four Elements|40|noparent=yes}}
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" | {{Class|Way of the Open Hand|40|noparent=yes}}
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" | {{Class|Way of Shadow|40|noparent=yes}}
! style="width: 250px;" | [[Way of Shadow]]
|-
|-
|
|
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|}
|}


==== {{SAI|Advanced Unarmoured Movement|w=40}} ====
; {{SAI|Advanced Unarmoured Movement|w=40}}
* [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional 6 m / 20 ft while you are not wearing armour or using a shield.
: [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional {{Distance|m=6|ft=20}} while you are not wearing armour or using a shield.


{{H3|Level 10}}
{{Level header|10}}


* '''{{R|ki|forceplural=yes}}: 11''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}&colon; 11
* '''Improved Unarmoured Movement:''' Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield.
: You gain an additional Ki Point to fuel your monk techniques.
; Improved Unarmoured Movement
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=6|ft=20}} (previously {{Distance|m=4.5|ft=15}}) while you are not wearing armour or using a shield.


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==== {{SAI|Purity of Body|w=40}} ====
; {{SAI|Purity of Body|w=40}}
* You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians.
: You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians.


{{H3|Level 11}}
{{Level header|11}}


* '''{{R|ki|forceplural=yes}}: 12''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}&colon; 12
: You gain an additional Ki Point to fuel your monk techniques.


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==== Subclass Features: ====
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | {{Class|Way of the Four Elements|40|noparent=yes}}
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" | {{Class|Way of the Open Hand|40|noparent=yes}}
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" | {{Class|Way of Shadow|40|noparent=yes}}
! style="width: 250px;" | [[Way of Shadow]]
|-
|-
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|}
|}


{{H3|Level 12}}
{{Level header|12}}
 
; {{R|ki|forceplural=yes}}&colon; 13
: You gain an additional Ki Point to fuel your monk techniques.
 
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* Choose a [[Feat]].


* '''{{R|ki|forceplural=yes}}: 13''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
== See also ==
* Choose a '''[[Feat]]'''.
*[[List of features and items that interact with unarmed strikes]]


== External Links ==
== External links ==
* {{FRWiki|Monk|long}}
* {{FRWiki|Monk|long}}


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