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Modding:Armor/Clothing Texture Maps: Difference between revisions

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=== Base Map - BM ===
=== Base Map - BM ===
Colour strength
Colour strength
=== Physical Map - PM ===
=== Physical Map - PM ===
Glossiness
Glossiness
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Normals
Normals
Note: Red channel is not used, moved to Alpha instead
Note: Red channel is not used, moved to Alpha instead
=== Color Map - MSKColor/MSKcloth ===
=== Color Map - MSKColor/MSKcloth ===
Defines the material colours based on area - also needed to make Dyes work on armor/clothing.
Defines the material colours based on area - also needed to make Dyes work on armor/clothing.
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