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Modding:Armor/Clothing Texture Maps: Difference between revisions
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Modding:Armor/Clothing Texture Maps (edit)
Revision as of 17:36, 21 December 2023
, 21 December 2023→Armor/Clothing Texture Maps (Basic)
Line 7: | Line 7: | ||
=== Base Map - BM === | === Base Map - BM === | ||
Colour strength | Colour strength | ||
=== Physical Map - PM === | === Physical Map - PM === | ||
Glossiness | Glossiness | ||
Line 17: | Line 18: | ||
Normals | Normals | ||
Note: Red channel is not used, moved to Alpha instead | Note: Red channel is not used, moved to Alpha instead | ||
=== Color Map - MSKColor/MSKcloth === | === Color Map - MSKColor/MSKcloth === | ||
Defines the material colours based on area - also needed to make Dyes work on armor/clothing. | Defines the material colours based on area - also needed to make Dyes work on armor/clothing. |