Gargantuan Cleave: Difference between revisions

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Automated cleanup.
(Applies half weapon damage, not normal weapon damage like the tooltip saves)
(Automated cleanup.)
(4 intermediate revisions by 3 users not shown)
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{{ up to date | 2023-08-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Weapon action page
{{WeaponActionPage
| name = Gargantuan Cleave
| name = Gargantuan Cleave
| image = Gargantuan Cleave.webp
| controller icon = Gargantuan Cleave Icon.webp
| icon = Gargantuan Cleave Unfaded Icon.webp
| weapons = Very Heavy Greataxe
| weapons = Very Heavy Greataxe
| description = Swing your weapon with all your might. You can attack multiple targets, dealing bonus {{DamageText|1d6|Slashing|drs=t}} damage, but become {{Cond|Off Balance - Gargantuan Cleave|Off Balanced}} for {{duration|1}}.
| description = Swing your weapon with all your might. You can attack multiple targets, dealing bonus {{DamageText|1d6|Slashing|drs=t}} damage, but become {{Cond|Off Balance - Gargantuan Cleave|Off Balanced}} for {{duration|1}}.
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| condition = Off Balance - Gargantuan Cleave
| condition = Off Balance - Gargantuan Cleave
| condition duration = 1
| condition duration = 1
| notes =
| notes = *As with the regular [[Cleave]], the maximum number of targets hit by this action is 3, targeting the closest ones first.
* The Off Balance condition applied by this weapon is different from the regular {{Cond|Off Balance}} with the same name.
*The Off Balance condition applied by this weapon is different from the regular {{Cond|Off Balance}} with the same name.
* The condition is applied to oneself, and lasts until it's the individual's turn to attack again, not just until the end of the current turn. (Otherwise, one could use this action with no disadvantage, if one was the last to attack during a turn.)
**The condition is applied to oneself, and lasts until it's the individual's turn to attack again, not just until the end of the current turn.
* The bonus damage applied by this weapon action will apply whether or not the weapon attack hits.
*The bonus damage applied by this weapon action will apply whether or not the weapon attack hits.
* The tooltip currently shows this action applying full weapon damage when in fact it deals half the weapon damage.
*As of Patch #6, the tooltip shows this action applying full weapon damage when in fact it deals half the weapon damage.
}}
}}

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