Piercing Shot: Difference between revisions

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22 bytes removed ,  22 December 2023
Corrected damage
(Moved the description onto one line, multiple lines was causing issues with the weapon page template.)
(Corrected damage)
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| weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows
| weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows
| description = Shoot a foe in the chest and possibly inflict {{Cond|Gaping Wounds}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| description = Shoot a foe in the chest and possibly inflict {{Cond|Gaping Wounds}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| damage = 1d8
| damage = weapon
| damage type = Piercing
| damage modifier = Dexterity
| damage modifier = Dexterity
| cost = action
| cost = action
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