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'''Break Yurgir's Contract''' is a sub-[[quest]] of [[Kill Raphael's Old Enemy]] in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with [[Yurgir]] in the [[Gauntlet of Shar]] and agreeing to help him break his contract.
'''Break Yurgir's Contract''' is a sub-[[quest]] of [[Kill Raphael's Old Enemy]] in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with [[Yurgir]] in the [[Gauntlet of Shar]] and agreeing to help him break his contract.


{{SpoilerWarning}}
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==Objectives==
==Objectives==
''Objectives and journal entries may vary pending player decisions and outcomes.''
''Objectives and journal entries may vary pending party decisions and outcomes.''
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<div style="font-weight: bold; line-height: 1.6;">Investigate the Gauntlet of Shar for clues.</div>
<div style="font-weight: bold; line-height: 1.6;">Investigate the Gauntlet of Shar for clues.</div>
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* If the party exits west of Yurgir's throne, there are a set of broken stones the party can climb down from slightly to the north (X:-684, Y:-737). After this, the party can climb down one set of cragged rock (X:-699, Y:-735) and move slightly to the north to find another set (X:-731, Y:-750) to get to the feet.
* If the party exits west of Yurgir's throne, there are a set of broken stones the party can climb down from slightly to the north (X:-684, Y:-737). After this, the party can climb down one set of cragged rock (X:-699, Y:-735) and move slightly to the north to find another set (X:-731, Y:-750) to get to the feet.


Below the feet is a ritual circle. Read the book [[One Becomes Many]] and then light the candles around the circle. A rat appears and offers a bargain - if the party leaves them alone, then it will show them the location of a secret treasure cache. The party can technically still complete the quest while getting the location of the cache, but it requires very quickly targeting the rat before it scurries off. Otherwise, if the party denies the deal, simply attack the rat and several waves of rats appear to fight. There are normal rats, but also necrotic rats and somniatic rats. Defeat all the waves of rats and [[Lyrthindor]] returns to his human form. Enraged, he attacks the party.  Note that the cache can still be located and looted even without making a deal with the rats, the location of it is simply not marked on the map.  It can be found north of Yurgir, at (X:-635, Y:-722).
Below the feet is a ritual circle. Read the book [[One Becomes Many]] and then light the candles around the circle. A rat appears and offers a bargain - if the party leaves them alone, then it will show them the location of a secret treasure cache. The party can technically still complete the quest while getting the location of the cache, but it requires very quickly targeting the rat before it scurries off. Otherwise, if the party denies the deal, simply attack the rat and several waves of rats appear to fight. There are normal rats, but also necrotic rats and somniatic rats. Defeat all the waves of rats and [[Lyrthindor]] returns to his human form. Enraged, he attacks the party.


[[Raphael]] tells Yurgir he should give his "sub-contractors" a reward for finishing the job, to which Yurgir says the party can take whatever he leaves at the Gauntlet. Unfortunately, this does not provide any unique loot and choosing to go this route means missing out on the [[Hellfire Hand Crossbow]] looted from Yurgir's corpse. Regardless, the quest completes with Raphael and Yurgir going to the [[House of Hope]] to discuss his new contract.
Upon returning to Yurgir, [[Raphael]] appears, and points out that Yurgir is in breach of his contract for recruiting the party to deal with the remaining dark justiciar. Raphael then convinces Yurgir to sign a new contract, and tells him he should give his "sub-contractors" a reward for finishing the job, to which Yurgir says the party can take whatever he leaves at the Gauntlet. Unfortunately, this does not provide any unique loot and choosing to go this route means missing out on the [[Hellfire Hand Crossbow]] looted from Yurgir's corpse. Regardless, the quest completes with Raphael and Yurgir going to the [[House of Hope]] to discuss his new contract.


Lyrthindor can also be killed before encountering Yurgir in the first place, if the player heads towards Balthazar and the Gauntlet's trials first instead of encountering the displacer beast and attacks the rats along the way. If the player then goes to Yurgir's hideout, he will be encountered in the process of leaving the temple, and will not attack unless prompted. If left alone, Raphael will still show up, ending the quest as above, and Astarion will react as though the player had knowingly aided Yurgir.
Lyrthindor can also be killed before encountering Yurgir in the first place, if the party heads towards Balthazar and the Gauntlet's trials first instead of encountering the displacer beast and attacks the rats along the way. If the party then goes to Yurgir's hideout, he will be encountered in the process of leaving the temple, and will not attack unless prompted. If left alone, Raphael will still show up, ending the quest as above, and Astarion will react as though the party had knowingly aided Yurgir.


== Quest Rewards==
== Quest Rewards==
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==Notes ==
==Notes ==
*The party can still track down Lyrthindor's ritual circle and make a deal with him (or kill him) even if Yurgir is killed.
*The party can still track down Lyrthindor's ritual circle and make a deal with him (or kill him) even if Yurgir is killed.
*It is possible to learn a little about Lyrthindor by casting [[Speak with Dead]] on Yurgir's bed, which is made of Dark Justiciar corpses. If asked whether any Dark Justiciars survived Yurgir's attack, they will say that one survived and became many.


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