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Modding:Creating Outfit Textures: Difference between revisions

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=== Physical Map ===
=== Physical Map ===
Open the physicalmap first. Go to Colours>Components>Decompose>  
Open the physicalmap first. Go to Colours>Components>Decompose>RGB


This should leave you with 3 seperate channels.
This should leave you with 3 seperate channels.
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Lower than 4x4 pixels will cause the game difficulty, it will not accept a 1 pixel map.
Lower than 4x4 pixels will cause the game difficulty, it will not accept a 1 pixel map.
== How to save the textures ==
[[File:DXT1GIMPSAVEEXAMPLE.webp|thumb|301x301px|DXT1 - Use for BM, PM, MSK]]
[[File:GIMPFILEEXPORT1.webp|thumb|306x306px|DXT5- setting for Normal maps and BMA.]]


== Tools ==
== Tools ==

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