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Modding:Creating Outfit Textures: Difference between revisions
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=== Physical Map === | === Physical Map === | ||
Open the physicalmap first. Go to Colours>Components>Decompose> | Open the physicalmap first. Go to Colours>Components>Decompose>RGB | ||
This should leave you with 3 seperate channels. | This should leave you with 3 seperate channels. | ||
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Lower than 4x4 pixels will cause the game difficulty, it will not accept a 1 pixel map. | Lower than 4x4 pixels will cause the game difficulty, it will not accept a 1 pixel map. | ||
== How to save the textures == | |||
[[File:DXT1GIMPSAVEEXAMPLE.webp|thumb|301x301px|DXT1 - Use for BM, PM, MSK]] | |||
[[File:GIMPFILEEXPORT1.webp|thumb|306x306px|DXT5- setting for Normal maps and BMA.]] | |||
== Tools == | == Tools == |