Saving throws: Difference between revisions

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{{ClassSpellcastingAbilityTable}}
{{ClassSpellcastingAbilityTable}}


The Proficiency needed to gain the Proficiency Bonus is spell casting.  All creatures capable of casting spells through their Class, Subclass, or Feats have this proficiency.  If a creature that can't normally cast spells uses a Scroll or other item to cast one, it will also receive the Proficiency Bonus on the Attack Roll or Saving Throw DC of that spell.
The Proficiency needed to gain the Proficiency Bonus is spell casting.  All creatures capable of casting spells through their Class, Subclass, or Feats have this proficiency.  If a creature that can't normally cast spells uses a [[Scrolls|Scroll]] or other item to cast one, it will also receive the Proficiency Bonus on the Attack Roll or Saving Throw DC of that spell.


In case of threats that don't originate from a spell caster, such as a trap that just sprung or a poisonous apple you just ate, the game sets the DC based on how serious the threat is supposed to be.  For example, a rather ineffective trap could have a DC of just 5, whereas a very powerful one could have a DC of 15.  A slightly spoiled tart could impose a Constitution Save of DC 5, whereas a potent venom from a snake could impose a DC 15 Constitution Save on the hapless victim.
In case of threats that don't originate from a spell caster, such as a trap that just sprung or a poisonous apple you just ate, the game sets the DC based on how serious the threat is supposed to be.  For example, a rather ineffective trap could have a DC of just 5, whereas a very powerful one could have a DC of 15.  A slightly spoiled tart could impose a Constitution Save of DC 5, whereas a potent venom from a snake could impose a DC 15 Constitution Save on the hapless victim.

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