Saving throws: Difference between revisions

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{{ClassSpellcastingAbilityTable}}
{{ClassSpellcastingAbilityTable}}


The Proficiency needed to gain the Proficiency Bonus is spell casting. All creatures capable of casting spells through their Class, Subclass, or Feats have this proficiency. If a creature that can't normally cast spells uses a [[Scrolls|Scroll]] or other item to cast one, it will also receive the Proficiency Bonus on the Attack Roll or Saving Throw DC of that spell.
In Baldur's Gate 3, the same ability modifiers apply when casting a spell from a [[Scrolls|Scroll]], even when the spell being cast is not normally available to your class. For instance, a [[Cleric]] casting {{SmallIcon|Shatter Icon.png}} [[Shatter]] (a spell not normally available to Clerics) from a scroll adds its [[Wisdom]] modifier to the Saving Throw DC.


In case of threats that don't originate from a spell caster, such as a trap that just sprung or a poisonous apple you just ate, the game sets the DC based on how serious the threat is supposed to be.  For example, a rather ineffective trap could have a DC of just 5, whereas a very powerful one could have a DC of 15.  A slightly spoiled tart could impose a Constitution Save of DC 5, whereas a potent venom from a snake could impose a DC 15 Constitution Save on the hapless victim.
The Proficiency needed to gain the Proficiency Bonus is spellcasting.  All creatures capable of casting spells through their Class, Subclass, or Feats have this proficiency.  If a creature that can't normally cast spells uses a scroll or other item to cast one, it will also receive its Proficiency Bonus on the Attack Roll or Saving Throw DC of that spell.
 
In the case of threats that don't originate from a spell caster, such as a trap or a poisonous apple, the game sets the DC based on how serious the threat is supposed to be.  For example, a rather ineffective trap could have a DC of just 5, whereas a very powerful one could have a DC of 15.  A slightly spoiled tart could impose a Constitution Save of DC 5, whereas a potent venom from a snake could impose a DC 15 Constitution Save on the hapless victim.


== Effects of a Successful Saving Throw ==
== Effects of a Successful Saving Throw ==


Making a successful Saving Throw could mean avoiding negative effects entirely, or it could merely mean reducing the damage taken, usually by half.  Depending on the threat, there could also be other rules that determine what happens on a failed or successful save.
Making a successful Saving Throw could mean avoiding negative effects entirely, or it could merely mean reducing the damage taken, usually by half.  Depending on the threat, there could also be other rules that determine what happens on a failed or successful save.

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