Shatter: Difference between revisions

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93 bytes removed ,  3 January
m
Updated save fields
No edit summary
m (Updated save fields)
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| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
| description = Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}.  
| description = Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}.  
On Save: Targets still take half damage.
| cost = action, spell2
| cost = action, spell2
| attack roll =
| attack roll =
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| damage modifier =
| damage modifier =
| damage type = Thunder
| damage type = Thunder
| damage save = Constitution
| damage save effect = half
| damage per =
| damage per =
| extra damage =
| extra damage =
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| extra damage per =
| concentration =
| concentration =
| save = CON
| on save = Targets still take half damage.
| range = ranged
| range = ranged
| range m =
| range m =

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