Enlarge: Difference between revisions

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751 bytes added ,  22 November 2023
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m (reformat; correct body size; add notes)
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[[File:Enlarge Icon 2.png|frameless|right]]
{{SpellPage
[[Category:Spells]][[Category:Level 2 Spells]][[Category:Transmutation Spells]]
| name = Enlarge
'''Enlarge''' is a variant of the [[Spells#2nd Level Spells|Level 2]] Transmutation Spell, [[Enlarge/Reduce]]. This spell allows spellcasters to increase a creature's body size. Affected creatures deal more damage with their weapons and gain Advantage on Strength checks and saving throws.
| image = Enlarge.webp
| level = 2
| school = Transmutation
| ritual =
| summary = This spell allows spellcasters to increase a creature's body size. Affected creatures deal more damage with their weapons and gain [[Advantage]] on [[Strength]] [[Ability Check|Checks]] and [[Saving Throw]]s.
| description = Make a creature larger.


== Description ==
Its weapons deal an extra {{DieIcon|d4|Physical}} '''1d4''' damage. It has {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
Make a creature larger.
| cost = action, spell2
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| concentration = yes
| range =
| range m = 9
| range ft = 30
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| condition = Enlarged
| condition duration = 10
| condition save = Constitution
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| variant of = Enlarge/Reduce
| notes = * The [[Constitution]] [[Saving Throw]] only applies when the spell is cast on a non-party member.
* When [[Duergar]] cast this spell as a racial ability, it can only be cast once per [[Long Rest]].
* Enlarge increases the [[Creature Size|Size]] category of the target creature by 1. This affects the maximum size of creature it can {{SAI|Throw}} or use as an {{SAI|Improvised Melee Weapon}}, and vice-versa. For example, a creature of Medium size can only throw creatures of Small size or smaller. When Enlarged, a Medium creature becomes Large and can throw other creatures of Medium size or smaller.
* While not stated in the spell description, Enlarge also increases the weight of the target creature. The formula used is: <pre>Original Weight * 2.35 = New Weight (plus additional weight, if needed, to place creature in the correct size category)</pre> ''(See [[Creature Size]] for more information.)''
* Unarmed Strikes are affected by Enlarge.
* As of [[Patch Notes|Patch 3]], the Duergar version of Enlarge notably does not require {{Concentration}}.
| video = Enlarge Reduce Visuals.mp4
}}


Its weapons deal an extra 1d4 damage. It has {{Advantage}} on [[Strength]] [[Checks]] and [[Saving Throws]].
== External Links ==
 
* {{FRWiki|Enlarge/reduce|long}}
== Properties ==
{{InfoBlob|{{Action}} + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot}}
 
''Available to level 3 [[Bard]], [[Druid]], [[Sorcerer]] and [[Wizard]].''
* {{Range|m=9|ft=30}}
* {{Concentration}}
* {{SavingThrow|CON}} to negate (if used on a non-party member)
 
{| role="presentation" class="wikitable"
| <strong>[[File: Enlarged Condition Icon 3.png|frameless|upright=0.12]] Enlarged </strong>
|-
| {{Duration|10}}
* Size is increased.
* Weapon attacks deal 1d4 more damage. Has {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
|}
== Notes and Trivia ==
* Enlarge increases the [[Creature Size|Size]] category of the target creature by 1. This affects the maximum size of creature it can [[Throw]] or use as an [[Improvised Melee Weapon]], and vice-versa. For example, a creature of Medium size can only throw creatures of Small size or smaller. When Enlarged, a Medium creature becomes Large and can throw other creatures of Medium size or smaller.
* While not stated in the spell description, Enlarge also increases the weight of the target creature. The formula used is: <pre>Original Weight * 2.35 = New Weight (plus additional weight, if needed, to place creature in the correct size category)</pre> ''(See [[Creature Size]] for more information.)''

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