Charisma: Difference between revisions

Jump to navigation Jump to search
2,349 bytes added ,  22 March
Removed Potion of Everlasting Vigour from permanent bonuses as that gives Strength, not Charisma.
m (typo)
(Removed Potion of Everlasting Vigour from permanent bonuses as that gives Strength, not Charisma.)
 
(25 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{quote|Force of personality.}}
{{quote|Force of personality.}}
[[File:Charisma Ability Icon.png|frameless|left|150px]] '''Charisma''' is an [[Character Creation#Ability Scores|Ability Score]]  and the primary ability of [[Bard]], [[Warlock]], [[Sorcerer]].
[[Category:Gameplay Mechanics]][[Category:Ability Scores]]
Charisma affects its related skills ([[Deception]], [[Intimidation]], [[Performance]], [[Persuasion]]) and improves spellcasting for [[Bard|Bards]], [[Paladin|Paladins]], [[Warlock|Warlocks]] and [[Sorcerer|Sorcerers]] (chance to hit with spell attack, spell's [[Difficulty Class]]).


As of Early Access Patch 9, increasing one's Charisma ''Modifier'' also improves the prices offered by Traders (by increasing the [[Persuasion]] skill bonus).
[[File:Charisma Score Icon.png|frameless|left|150px]]
 
'''Charisma''' is an [[ability score]]  and the primary ability of [[Bard]]s, [[Warlock]]s, and [[Sorcerer]]s. Charisma affects its related skills ([[Deception]], [[Intimidation]], [[Performance]], [[Persuasion]]) and improves spellcasting for Bards, [[Paladin]]s, Warlocks and Sorcerers (better chance to hit enemies with spell attack rolls; increases the [[Difficulty Class]] of spells with [[saving throw]]s).
 
As of Early Access Patch 9, increasing one's Charisma ''Modifier'' also improves the prices offered by Traders (by increasing the Persuasion skill bonus).
 
{{clear}}
{{clear}}


== Charisma Modifier Chart ==
{{TOC|limit=3}}
'''Baldur's Gate 3''' uses the [[Point Buy]] ruleset.
 
== Charisma modifier chart ==
 
''Baldur's Gate 3'' uses the [[Point Buy]] ruleset.
 
{{AbilityScoreModifierTable}}
 
== Ways to increase ==
 
The following items/entities can be consumed/used for a permanent bonus to Charisma:
 
* [[Auntie Ethel's Hair]]: +1 to any chosen ability
* [[Mirror of Loss]]: +2 to any chosen ability, and potentially additional +1 to Charisma, up to a maximum of 24
 
The following [[feats]] can increase Charisma up to a ''base'' value of 20:
 
* [[Resilient]]: +1 to any chosen ability
* [[Actor]]: +1 to Charisma
* [[Performer]]: +1 to Charisma
 
== Related items ==
 
=== Affecting Charisma ===
 
The following items increase Charisma while equipped:
 
{{list style none |
* {{RarityItem|Duke Ravengard's Longsword|40}} increases Charisma by +2 ''(up to 24; the in-game tooltip doesn't mention it, but the sword doesn't let you pass 24)''
* {{RarityItem|Birthright|40}} increases Charisma by +2 ''(up to 22)''
}}
 
The following items reduce Charisma while equipped:
 
{{list style none |
* {{RarityItem|Smuggler's Ring|40}} reduces Charisma by -1
* {{RarityItem|Devilfoil Mask|40}} reduces Charisma by -1 per nearby creature also wearing a mask
}}
 
=== Affecting saving throws ===
 
The following items grant a +1 bonus to Charisma saving throws:
 
{{list style none |
* {{RarityItem|Tyrannical Jackboots|40}} via [[Scintillating]]
* {{RarityItem|Cerebral Citadel Armour|40}} via [[Illithid Protection]] ''(only if infested by a tadpole)''
* {{RarityItem|Seemingly Gleaming Ring|40}}
* {{RarityItem|Circlet of Psionic Revenge|40}} ''(only if [[githyanki]])''
}}
 
The following items grant [[advantage]] on Charisma saving throws:
 
{{list style none |
* {{RarityItem|Fey Semblance Amulet|40}} via [[Semblance of Fey]]
* {{RarityItem|Silver Sword of the Astral Plane|40}} via [[Githborn Psionic Resistance]] ''(only if githyanki)''
}}
 
=== Affecting ability checks ===
 
The following items grant a +1 bonus to Charisma ability checks:
 
{{list style none |
* {{RarityItem|Tyrannical Jackboots|40}} via [[Scintillating]]
}}
 
=== Benefiting from Charisma ===
 
{{list style none |
* {{RarityItem|Helmet of Smiting|40}} ([[Bolstering Smite]]): Upon applying a condition with a Smite spell, gain temporary hit points equal to your Charisma modifier.
* {{RarityItem|Potent Robe|40}} ([[Well-Liked and Well-Fortified]]): At the beginning of your turn, grant you temporary hit points equal to your Charisma modifier.
* {{RarityItem|Potent Robe|40}} ([[Gregarious Caster]]): Cantrips deal additional damage equal to your Charisma modifier.
* {{RarityItem|Harmonic Dueller|40}} ([[Mellow Harmony]]): Pass a Performance check to gain bonus damage equal to your Charisma modifier on melee weapon attacks.
* {{RarityItem|Duke Ravengard's Longsword|40}} ([[Stirring Execution]]): On kill: Allies within 9m (30ft) gain temporary hit points equal to your Charisma modifier.
}}
 
{{NavGameplay/Character}}


{| class="wikitable" style="min-width:300px; text-align:center;"
[[Category:Gameplay mechanics]]
|+ Charisma Scores and Modifiers
[[Category:Ability Scores]]
|-
! style="width: 100pt;" | Score
! style="width: 150pt;" | Modifier
|-
| 1 || - 5
|-
| 2 - 3 || - 4
|-
| 4 - 5 || - 3
|-
| 6 - 7 || - 2
|-
| 8 - 9 || - 1
|-
| 10 - 11 || + 0
|-
| 12 - 13 || + 1
|-
| 14 - 15 || + 2
|-
| 16 - 17 || + 3
|-
| 18 - 19 || + 4
|-
| 20 - 21 || + 5
|-
| 22 - 23 || + 6
|-
| 24 - 25 || + 7
|-
| 26 - 27 || + 8
|-
| 28 - 29 || + 9
|-
| 30 || + 10
|}
Anonymous user

Navigation menu