Adamantine Shield: Difference between revisions

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{{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|See also: [[Adamantine Shield (passive feature)]].}}
{{hatnote|See also: [[Adamantine Shield (passive feature)]].}}
{{EquipmentPage
{{EquipmentPage
| name = Adamantine Shield
| name = Adamantine Shield
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->| image = Adamantine Shield Icon.png
| image = Adamantine Shield Icon.png
| controller icon = Adamantine Shield Unfaded.png
| icon = Adamantine Shield Unfaded Icon.png
| icon = Adamantine Shield Unfaded Icon.png
| description = {{Rare|Adamantine Shield}} is a rare [[Shields|Shield]] that sends enemies {{Cond|Reeling}} when they miss you with a melee attack.
| description = {{Rare|Adamantine Shield}} is a rare [[Shields|Shield]] that sends enemies [[Reeling (Condition)|Reeling]] when they miss you with a melee attack.
| quote = The dull shine of the adamantine promises this shield could take a thousand beatings -- and still look as good as new.
| quote = The dull shine of the adamantine promises this shield could take a thousand beatings -- and still look as good as new.
| type = Shields <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Shields <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
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| uid = WPN_HUM_Shield_Adamantine_A
| uid = WPN_HUM_Shield_Adamantine_A
| uuid = 96907713-b560-4daf-ab32-3c1aec3f3890
| uuid = 96907713-b560-4daf-ab32-3c1aec3f3890
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| passives = Adamantine Shield (passive feature)
* {{Passive|Adamantine Shield (passive feature)}}
| special =
* '''{{SAI|Shield Bash|w=40}}:''' When a foe hits you with a melee attack, you can use your reaction to knock them {{Cond|Prone}} unless they succeed a {{Saving throw|Dexterity}}.
* '''{{SAI|Shield Bash|w=40}}:''' When a foe hits you with a melee attack, you can use your reaction to knock them {{Cond|Prone}} unless they succeed a {{Saving throw|Dexterity}}.
*Attackers can't land [[critical hit]]s on the wearer.
*Attackers can't land [[critical hit]]s on the wearer.

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