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Fracture Psyche: Difference between revisions
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(Changed properties to reflect that the resource cost is an action rather than a bonus action by default.) |
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Line 12: | Line 12: | ||
| save dc = caster | | save dc = caster | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition = | | condition = Fractured Psyche | ||
| condition duration = 5 | | condition duration = 5 | ||
| condition save = INT | | condition save = INT |