→Combat
m (use tacticial template) |
(→Combat) |
||
Line 43: | Line 43: | ||
== Combat == | == Combat == | ||
{{Q|"You're DONE FOR. Hear that? To arms!"|Oathbreaker Knight, when attacked}} | {{Q|"You're DONE FOR. Hear that? To arms!"|Oathbreaker Knight, when attacked}} | ||
A decision of dubious practicality, it is nevertheless possible to fight the knight in your [[Campsite]]. Doing so will turn all nearby [[Camp followers]] (including [[Scratch]] and the [[Owlbear Cub]]) and [[Companions]] (who aren't in the current party) hostile. | A decision of dubious practicality, it is nevertheless possible to fight the knight in your [[Campsite]]. Doing so will turn all nearby [[Camp followers]] (including [[Scratch]] and the [[Owlbear Cub]]) and [[Companions]] (who aren't in the current party) hostile unless the Oathbreaker Knight is the one who starts combat (which can occur if you are caught pickpocketing him). | ||
His body cannot be looted upon defeat, but he will drop a {{RarityItem|Greatsword +1}}, {{RarityItem|Elixir of Heroism}}, and three {{RarityItem|Javelin|alias=Javelins}} on the ground when slain, and a [[Pouch]] containing {{RarityItem|Plate Armour}} will spawn on his former corpse after a [[Long Rest]]. | His body cannot be looted upon defeat, but he will drop a {{RarityItem|Greatsword +1}}, {{RarityItem|Elixir of Heroism}}, and three {{RarityItem|Javelin|alias=Javelins}} on the ground when slain, and a [[Pouch]] containing {{RarityItem|Plate Armour}} will spawn on his former corpse after a [[Long Rest]]. |