Ray of Frost: Difference between revisions

Jump to navigation Jump to search
added liquid surface interactions to notes
No edit summary
(added liquid surface interactions to notes)
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Chill of the Mountain}}.}}
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Chill of the Mountain}}.}}


Line 62: Line 61:
| area condition 3 =  
| area condition 3 =  
| area condition 4 =  
| area condition 4 =  
| higher levels = When the spellcaster reaches Level 5, the damage increases to {{DamageText|2d8|Cold}}.
| higher levels = * At [[character level]] 5, the damage increases to {{DamageText|2d8|Cold}}.
When the spellcaster reaches Level 10, the damage increases to {{DamageText|3d8|Cold}}.
* At character level 10, the damage increases to {{DamageText|3d8|Cold}}.
| notes = * Casting this spell at a [[Fire Surface]] will extinguish it.
| notes = * Casting this spell at a [[Fire Surface]] will extinguish it.
* The incantation for Ray of Frost is '''Glacies''', Latin for "ice".
* Directly hitting a liquid (water or blood) surface or someone standing on such a surface will cause the liquid surface to freeze and immediately forces all standing on it to roll a [[Dexterity]] [[Saving Throw]] or become [[Prone]].
* Casting this spell on a [[Wet]] target causes double damage due to [[Vulnerability]].
* The incantation for Ray of Frost is ''Glacies'', Latin for "ice."
| video = Ray of Frost Visuals.mp4
| video = Ray of Frost Visuals.mp4
}}
}}
Line 73: Line 74:


[[Category:Cold Damage]]
[[Category:Cold Damage]]
[[Category:Sources of Cold damage]]
27
edits

Navigation menu