1,096
editsTalk:Synaptic Consumption: Difference between revisions
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→This ability appears to be bugged and can just kill an enemy after one turn
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- Netherbrain succumbed to death. | - Netherbrain succumbed to death. | ||
I am guessing what is happening is in the code the enemies stats are not healing right after the first buff is removed, so when the second buff of -6 hits, the enemy is at -11 stats and thus will instantly die. Netherbrain's Dex score is only 10. So it didn't have a chance. Interested to try against an enemy who has all their stats are 12 or higher, and see if the buff would be applied correctly since they wouldn't die because of the heal delay?? | I am guessing what is happening is in the code the enemies stats are not healing right after the first buff is removed, so when the second buff of -6 hits, the enemy is at -11 stats and thus will instantly die. Netherbrain's Dex score is only 10. So it didn't have a chance. Interested to try against an enemy who has all their stats are 12 or higher, and see if the buff would be applied correctly since they wouldn't die because of the heal delay?? {{Unsigned|64.188.162.43|03:28, 8 February 2024 (CET)}} | ||
: That's exactly what looks like is happening. The different stages of Synaptic Consumption are implemented as separate effects, {{c|MF_ABSORB_INTELLECT_1}} through {{c|MF_ABSORB_INTELLECT_5}}. As you might imagine, {{c|MF_ABSORB_INTELLECT_1}} decreases all ability scores by 5 and {{c|MF_ABSORB_INTELLECT_2}} decreases all ability scores by 6. The problem is, they do not share a [[Stack ID]] and hence stack with each other rather than {{c|MF_ABSORB_INTELLECT_2}} replacing {{c|MF_ABSORB_INTELLECT_1}}. The end result is -11 to all ability scores by the start of turn 2. — [[User:NtCarlson|NtCarlson]] ([[User talk:NtCarlson|talk]]) 03:41, 8 February 2024 (CET) |