Rogue: Difference between revisions

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1 byte added ,  29 February
→‎Level progression: "die" -> "dice"
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(→‎Level progression: "die" -> "dice")
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: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to.
: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to.
: You must have a [[Finesse]] or Ranged weapon equipped.
: You must have a [[Finesse]] or Ranged weapon equipped.
: As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 die.
: As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice.


{{H3|Level 2}}
{{H3|Level 2}}
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