Flind: Difference between revisions

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Generic gnolls are no longer monstrosities
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m (Generic gnolls are no longer monstrosities)
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The '''Flind''' is a hostile [[gnoll]] warlord in [[The Risen Road#Cave|The Risen Road Cave]] just west of [[The Risen Road]] [[Waypoint]] during [[Act One]]. Unique among gnolls for having become part [[fiend]], thus not counting as a [[monstrosity]].  
The '''Flind''' is a hostile [[gnoll]] warlord in [[The Risen Road#Cave|The Risen Road Cave]] just west of [[The Risen Road]] [[Waypoint]] during [[Act One]]. Unique among gnolls for having become part [[fiend]], thus not counting as a [[humanoid]].  


The warlord is one of the highest hitting enemies within the first act and comes with a wide mix of attack choices to unleash.
The warlord is one of the highest hitting enemies within the first act and comes with a wide mix of attack choices to unleash.
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* {{SkillCheck|Wisdom|2}}. Convince the Gnoll to turn on her own pack to sate her hunger. Doing so will reward you the XP of all living enemies as if you have defeated them, including '''Flind'''.
* {{SkillCheck|Wisdom|2}}. Convince the Gnoll to turn on her own pack to sate her hunger. Doing so will reward you the XP of all living enemies as if you have defeated them, including '''Flind'''.


After the fight is over, another Illithid Persuasion Check can be done for differing outcomes.
After the fight is over, another Illithid Persuasion Check can be done for differing outcomes, unless you are in Honor Mode in which case she will immediately attack.


* {{SkillCheck|Wisdom|15}}. If convinced to attack the cave, she can be urged to turn on her pack to sate her hunger.
* {{SkillCheck|Wisdom|15}}. If convinced to attack the cave, she can be urged to turn on her pack to sate her hunger.
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== Attacks and abilities ==
== Attacks and abilities ==


{{Feature box|name=Flail of Pain|image name = Generic Damage.webp
{{Feature box|Flail of Pain}}
|Strike a creature with the Flail of Dread Skulls to inflict as much pain as possible.


{{Action}}
{{Feature box|Flail of Paralysis}}


{{Attack Roll}}: +8{{DamageInfo|1d10+5|Piercing}}{{DamageInfo|3d10|Psychic}}
{{Feature box|Flail of Madness}}
}}


{{Feature box|name=Flail of Paralysis |image name = Generic Control.webp
{{Feature box|Bloodfest}}
|Strike a creature with the Flail of Dread Skulls and possibly {{cond|Paralysed|Paralyse}} it.


{{Action}}
{{Feature box|Seething Fury}}


{{Attack Roll}}: +8{{DamageInfo|1d10+5|Piercing}}
The following only be used when {{cond|Frenzied Fury|Frenzied}} through her [[# Seething Fury|Seething Fury]] ability:


{{SavingThrow|CON|dc=Spellcasting DC}} to avoid becoming Paralysed for {{Duration|1}}.
{{Feature box|Multiattack (Flind)}}
}}


{{Feature box|name= Flail of Madness |image name = Crown of Madness.webp
{{Feature box|Multiattack (Ranged)}}
|Strike a creature with the Flail of Dread Skulls and possibly drive it {{cond|Madness|Mad}}.
 
{{Action}}
 
{{Attack Roll}}: +8{{DamageInfo|1d10+5|Piercing}}
 
{{SavingThrow|WIS|dc=Spellcasting DC}} to avoid falling into Madness for {{Duration|1}}.
}}
 
{{Feature box|name=Multiattack |link = Multiattack (Flind)|image name = Multiattack Earth Elemental.webp
|Aim on '''Flail of Madness''', one '''Flail of Pain''' and one '''Flail of Paralysis''' at a target.
 
{{Action}}
 
{{Attack Roll}}: +8
 
* See other attacks for damage and related saves.
* Can only be used when {{cond|Frenzied Fury|Frenzied}} through her [[# Seething Fury|Seething Fury]] ability.
}}
 
{{TooltipBox|Multiattack (Ranged)
|{{Action}}
 
{{Attack Roll}}: +5{{DamageInfo|1d8+2|Piercing}}{{DamageInfo|1d8+2|Piercing}}{{DamageInfo|1d8+2|Piercing}}
* Can only be used when {{cond|Frenzied Fury|Frenzied}} through her [[# Seething Fury|Seething Fury]] ability.
}}
 
{{Feature box|name=Bloodfest|image name = Generic Healing.webp
|Gorge on a corpse of the fallen to regain hit points.
 
{{Action|Bonus}}
{{HealingInfo|count=1|die=8}}
 
* Creates a permanent [[Blood Surface]] in a {{AOE|radius|m=1|ft=}}.
}}
 
{{Feature box|name=Seething Fury|image name = Generic Buff.webp
|Let the rage build within you. Once it overflows, you'll be able to attack multiple times per turn.
 
{{Action|1=Bonus}}
 
{{Recharge|1=Per Combat}}
 
{{Duration|3}} {{condition|Seething Fury}}
}}


===Conditions===
===Conditions===
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The best way to engage Flind is to sneak up behind her and sneak attack the Hunters in front of her to start the battle. On her first turn, she should initiate conversation with whoever is closest to her. It's important that Flind is able to initiate conversation on her first turn to make sure she is targeted by her pack as early as possible, so make sure you are close enough to her that she can talk to you immediately.
The best way to engage Flind is to sneak up behind her and sneak attack the Hunters in front of her to start the battle. On her first turn, she should initiate conversation with whoever is closest to her. It's important that Flind is able to initiate conversation on her first turn to make sure she is targeted by her pack as early as possible, so make sure you are close enough to her that she can talk to you immediately.


When alone, direct combat with Flind is avoidable if you are able to pass two Wisdom checks to get her to kill herself. If that option is unavailable, Flind is incredibly dangerous up close; in her frenzied state she can easily kill multiple party members in a single turn.  A decent strategy to fight her is to restrict her movement with spells like [[Grease]], [[Web]] and [[Entangle]] then pelt her at range.  
When alone, direct combat with Flind is avoidable (except in Honor Mode) if you are able to pass two Wisdom checks to get her to kill herself. If that option is unavailable, Flind is incredibly dangerous up close; in her frenzied state she can easily kill multiple party members in a single turn.  A decent strategy to fight her is to restrict her movement with spells like [[Grease]], [[Web]] and [[Entangle]] then pelt her at range.  


== Notable loot ==
== Notable loot ==

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