Hunter's Mark: Difference between revisions

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notating that the damage provided doesnt qualify as spell damage for the purpose of effects like Electric Veins
(Remove up-to-date template.)
m (notating that the damage provided doesnt qualify as spell damage for the purpose of effects like Electric Veins)
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| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =  
| races =  
| summary = This spell allows spellcasters to mark a creature as their prey and deal additional {{DamageType|Physical}} damage to the targeted creature.
| summary = This spell allows spellcasters to mark a creature as their prey and deal additional {{DamageType|Weapon}} damage to the targeted creature.
| description = Mark a creature as your quarry to deal an additional {{DamageText|1d6|Physical}} damage whenever you hit it with a weapon attack.
| description = Mark a creature as your quarry to deal an additional {{DamageText|1d6|Weapon}} damage whenever you hit it with a weapon attack.


If the target dies before the spell ends, you can use {{SAI|Reapply Hunter's Mark}} to mark a new creature.
If the target dies before the spell ends, you can use {{SAI|Reapply Hunter's Mark}} to mark a new creature.
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| condition duration = until long rest
| condition duration = until long rest
| granted by items = Grymskull Helm:Long Rest, Hunting Shortbow:Long Rest
| granted by items = Grymskull Helm:Long Rest, Hunting Shortbow:Long Rest
| notes =  
| notes = * The [[Ranger's Companion|beast companions]] for the [[Beast Master]] [[Ranger]] all have a passive feature, [[Prey's Scent]], that causes this spell to improve their damage as well when their Ranger casts it.
* The incantation for Hunter's Mark is ''est praedae me,'' Latin for ''you are my prey.''
* The damage provided by this spell functions more as [[Sneak Attack]], than spell damage, and as such does not activate effects that activate on spell damage; eg. [[Spellsparkler]]
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