Turn-based mode: Difference between revisions

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== Overview ==
== Overview ==
Turn-based mode is automatically activated in combat, as well as when certain traps or environmental effects are activated, or when the player toggles turn-based mode on. It automatically toggles off when combat ends, or when the other conditions that triggered it ends. Turned-based mode may also automatically return to real-time even when it was toggled on by the player. Entering turn based mode usually, but not always, freezes the world, including the movements or actions of non-player characters or objects. In some cases, the only way to pause real-time events is to ender combat.  
Turn-based mode is automatically activated in combat, as well as when certain traps or environmental effects are activated, or when the player toggles turn-based mode on. It automatically toggles off when combat ends, or when the conditions that triggered it end. Turned-based mode may also automatically return to real-time even when it was toggled on by the player. Entering turn based mode usually, but not always, freezes the world, including the movements or actions of non-player characters or objects. In some cases, the only way to pause real-time events is to enter combat.  


=== Turn order ===
=== Turn order ===
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