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===Possible Gale Decision=== | ===Possible Gale Decision=== | ||
[[File:CTNB Quest Ending Gale Alone vs Brain Stem.jpg|350px|thumb|''"Though our time together will be exceptionally brief. Farewell, and happy landing."'']] | [[File:CTNB Quest Ending Gale Alone vs Brain Stem.jpg|350px|thumb|''"Though our time together will be exceptionally brief. Farewell, and happy landing."'']] Depending on the choices made prior to crossing the "point of no return" and if [[Gale]] is in the party, interacting with the Brain Stem can trigger a short conversation between him and the player character. It is now possible to let Gale climb the Brain Stem alone and use his orb to destroy the Netherbrain. If that happens then all of the fights described in the rest of this article '''are completely avoided.''' After a cutscene with Gale activiating the orb, the party will get directly to the endings and after that to the epilogue of the game. | ||
=== Atop the Netherbrain === | === Atop the Netherbrain === | ||
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To reach "The Mind of The Netherbrain" area after this trigger occurs, ''each individual party member and summoned creature'' must directly interact with the portal to be brought through, or else they will remain in the "Atop the Netherbrain" area. | To reach "The Mind of The Netherbrain" area after this trigger occurs, ''each individual party member and summoned creature'' must directly interact with the portal to be brought through, or else they will remain in the "Atop the Netherbrain" area. | ||
Upon successfully interacting with the portal, the party member will appear somewhere inside "The Mind of the Netherbrain", on one of the aforementioned breakable platforms (out of the rough "half-ring" grouping of platforms that is farthest away from the Netherbrain). Once all party members are ''either'' inside the "Mind of the Netherbrain" area, or have been killed while still in the "Atop the Netherbrain" area, the turn order will truncate down to include just the entities present inside the "Mind of the Netherbrain. | Upon successfully interacting with the portal, the party member will appear somewhere inside "The Mind of the Netherbrain", on one of the aforementioned breakable platforms (out of the rough "half-ring" grouping of platforms that is farthest away from the Netherbrain). Once all party members are ''either'' inside the "Mind of the Netherbrain" area, or have been killed while still in the "Atop the Netherbrain" area, the turn order will truncate down to include just the entities present inside the "Mind of the Netherbrain" area. | ||
===The Unbreakable Will of the Netherbrain=== | ===The Unbreakable Will of the Netherbrain=== | ||
When the Netherbrain is added into the turn order, a new counter will appear, overwriting the state of the prior timer. If the Netherbrain entity is not killed within the allotted turns, a Game Over screen will occur. | When the Netherbrain is added into the turn order, a new counter will appear, overwriting the state of the prior timer. If the Netherbrain entity is not killed within the allotted turns, a Game Over screen will occur. | ||
If the final DC 99 check to "DOMINATE THE BRAIN" was passed with a critical success, the Netherbrain will start with the [[Against All Odds (Condition)|Against All Odds]] debuff, lowering | If the final DC 99 check at the Morphic Pool to "DOMINATE THE BRAIN" was passed with a critical success, the Netherbrain will start with the [[Against All Odds (Condition)|Against All Odds]] debuff, lowering its HP by 20%. | ||
At the start of each of the Netherbrains' turns, it may attempt to cast a spell called [[Orb of Negation]] which summons an entity of that name with an aura condition attached to it, and adds the orb entity into the turn order. When the turn of an orb entity arrives, any platforms | At the start of each of the Netherbrains' turns, it may attempt to cast a spell called [[Orb of Negation]] which summons an entity of that name with an aura condition attached to it, and adds the orb entity into the turn order. When the turn of an orb entity arrives, any platforms afflicted with the orbs' condition be destroyed. The party members and summons on the platforms will be killed. | ||
The first time within each round that the Netherbrain takes damage from another character, it may attempt to cast an ability called [[Retributive Brainquake]], which deals 10-60 damage (minimum of 5 damage if an unspecified save is passed) to all characters who are within 30m of the Netherbrain. | The first time within each round that the Netherbrain takes damage from another character, it may attempt to cast an ability called [[Retributive Brainquake]], which deals 10-60 damage (minimum of 5 damage if an unspecified save is passed) to all characters who are within 30m of the Netherbrain. | ||
When the Netherbrain reaches 0 hit points | When the Netherbrain reaches 0 hit points it is defeated and a conversation will trigger allowing the party to choose what to do with the defeated Netherbrain. | ||
===Final Choice=== | ===Final Choice=== | ||
After the Netherbrain has been defeated, the choice must be made to either [[Control the Elder Brain]] or [[Destroy the Elder Brain]]. Regardless of the choice, this | After the Netherbrain has been defeated, the choice must be made to either [[Control the Elder Brain]] or [[Destroy the Elder Brain]]. Regardless of the choice, this leads to the endings and after that to the epilogue of the game. | ||
== Allies in the Final Fight== | == Allies in the Final Fight== | ||
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==Notes== | ==Notes== | ||
* Despite being a possible ally in [[Gather Your Allies]], the Gondians do not appear to have a summon/ability. | * Despite being a possible ally in [[Gather Your Allies]], the Gondians do not appear to have a summon/ability. | ||
<references /> | <references /> |