Constitution Saving Throws: Difference between revisions

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| {{SAI| Flesh to Stone}}
| {{SAI| Flesh to Stone}}
| [[Spells| Level 6]]
| [[Spells| Level 6]]
| Affected entity is {{Cond|Restrained}}. It makes {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond| Petrified}}.
| Affected entity is {{Cond|Restrained}}. It makes a {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond| Petrified}}.
|-
|-
| {{SAI| Harm}}
| {{SAI| Harm}}
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= Items =
= Items =
Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item.
Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item.
Items that inflict [[Conditions]] that trigger Constitution Saving Throws are stil mentioned here.


== Weapons ==
== Weapons ==
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|-
|-
| style="text-align:left;" | {{LgRarityItem|Mourning Frost}}
| style="text-align:left;" | {{LgRarityItem|Mourning Frost}}
| Deal {{DamageText | Cold| Cold}} spell damage
| Deal {{DamageText | | Cold}} spell damage
| 12
| 12
| Affected entity becomes {{Cond| Chilled}} for 2 turns.
| Affected entity becomes {{Cond| Chilled}} for 2 turns.
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| style="text-align:left;" | {{LgRarityItem|Spineshudder Amulet}}
| style="text-align:left;" | {{LgRarityItem|Spineshudder Amulet}}
| On Hit [[Spell Attack]]
| On Hit [[Spell Attack]]
| -
| No DC
| Affected entity gains 2 turns of {{Cond|Reverberation}}.
| Affected entity gains 2 turns of {{Cond|Reverberation}}.
|-
| style="text-align:left;" | {{LgRarityItem|The Spectator Eyes}}
| {{SAI| Wounding Ray}}
| Spell Save DC
| Affected entity takes {{DamageText| 2d8| Necrotic}} damage. On Save: Target still takes half damage.
|}
|}
* The Spectator Eyes - Wounding Ray


== Rings ==
== Rings ==


* Burnished Ring - Paralyzing Ray
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Burnished Ring}}
| {{SAI| Paralyzing Ray}}
| Spell Save DC
| Affected entity becomes {{Cond| Paralysed}} for 2 turns.
|}


== Headwear ==
== Headwear ==


* [[Coldbrim Hat]] - inflicts Encrusted with Frost
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Coldbrim Hat}}
| Any spell condition inflicted on a target {{Recharge| per Turn}}
| No DC
| Affected entity gains {{Cond| Encrusted with Frost}} for 2 turns.
|}


== Handwear ==
== Handwear ==


* [[Gloves of Belligerent Skies]] - inflict [[Reverberation (Condition)|Reverberation]]
{| class="wikitable sortable" style="text-align: center;"
* [[Winter's Clutches]] - inflict Encrusted with Frost
! style="width: 25%;" data-sort-type="number" |Name
* [[Flawed Helldusk Gloves]] - inflict Bleeding
! Feature Type
* [[Poisoner's Gloves]] - inflict [[Poisoned (Condition)|Poisoned]]
! DC
* [[Helldusk Gloves]] - inflict [[Bleeding (Condition)|Bleeding]]
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Gloves of Belligerent Skies}}
| Deal {{DamageColor|Thunder|Thunder}}, {{DamageColor|Lightning|Lightning}} or {{DamageColor|Radiant|Radiant}} damage
| No DC
| Affected entity gains {{Cond|Reverberation}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Winter's Clutches}}
| Deal {{DamageText| | Cold}} damage
| No DC
| Affected entity gains {{Cond| Encrusted with Frost}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Flawed Helldusk Gloves}}
| On Hit with Unarmed Attack
| 13
| Affected entity starts {{Cond| Bleeding}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Poisoner's Gloves}}
| Deal {{DamageText| |Poison}} damage
| 13
| Affected entity becomes {{Cond| Poisoned}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Helldusk Gloves}}
| On Hit with [[Unarmed Attack]]
| 15
| Affected entity starts {{Cond| Bleeding}} for 2 turns.
|}


== Footwear ==
== Footwear ==


* [[Boots of Stormy Clamour]] - inflict [[Reverberation (Condition)|Reverberation]].
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Boots of Stormy Clamour}}
| Inflict a [[Condition]]
| No DC
| Affected entity gains {{Cond|Reverberation}} for 2 turns.
|}


== Cloaks ==
== Cloaks ==
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Thunderskin Cloak}}
| Creature with {{Cond| Reverberation}} deals damage to the wearer
| 13
| Affected entity becomes {{Cond|Dazed}} for 2 turns.
|}


* [[Thunderskin Cloak]]
== Miscellaneous ==


== Miscelanous ==
{| class="wikitable sortable" style="text-align: center;"
* Signed Trade Vista - Flesh to Gold
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Signed Trade Visa}}
| {{SAI| Flesh to Gold}}
| Spell Save DC
| Affected entity is {{Cond|Restrained}}. It makes a {{Saving throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond|Petrified}}.
|}


== Grenades ==
== Grenades ==
* [[Flashblinder]]
 
* [[Suspicious Poison]] (when thrown)
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Craftable
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Suspicious Poison}} (when thrown)
| No
| 13
| Affected entities within the [[Poison cloud (area)| Poison Cloud]] become {{Cond| Poisoned}} for 3 turn. They take {{DamageText| 3d6| Poison}} damage at the start of their turn unless they succeed the saving throw, which removes the condition. (?)
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Flashblinder}}
| Yes
| 16
| Affected entities in a 6 m / 20 ft (Radius) become {{Cond| Blinded}}. [[Steel Watcher]]s or [[Scrying Eye]]s become {{Cond| Stunned}} for 2 turns (1 turn in [[Honour Mode]])
|}


== Coatings ==
== Coatings ==
All coatings can also be thrown to create AoE surfaces or clouds that apply the effect similar to a grenade-like item. There might be differences in DC's of AoE effect vs. the DC of the coating?


{| class="wikitable sortable" style="text-align: center;"
{| class="wikitable sortable" style="text-align: center;"
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|-
|-
|}
|}
All coatings can also be thrown to create AoE surfaces or clouds that apply the effect similar to a grenade-like item.
There might be differences in DC's of AoE effect vs. the DC of the coating?
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