Improvised Melee Weapon: Difference between revisions

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| damage = Object
| damage = Object
| damage type = Bludgeoning
| damage type = Bludgeoning
| additional =  
| additional = Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
* Damage:
* Damage:
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
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| condition duration = 1
| condition duration = 1
| common = yes
| common = yes
| notes =
| notes = * Counts as an {{SAI|Unarmed Strike}} for items such as {{MdRarityItem|The Sparkle Hands}}
* A creature can pick up items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Improvised Weapon is {{weight|kg=64.8|lb=130}}.
* A creature can pick up items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Improvised Weapon is {{weight|kg=64.8|lb=130}}.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
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