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Corrected jump bonus from strength. This is given in the AddRangeFromAbility field in Projectile_Jump
(Fix to use new movement cost syntax.) |
(Corrected jump bonus from strength. This is given in the AddRangeFromAbility field in Projectile_Jump) |
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Line 10: | Line 10: | ||
| range ft = 15 | | range ft = 15 | ||
| common = yes | | common = yes | ||
| notes = * '''Jump''' has a base range of {{Range|m=4.5|ft=15}} and is increased by {{ | | notes = * '''Jump''' has a base range of {{Range|m=4.5|ft=15}} and is increased by {{distance|m=1}} for 2 points of [[Strength]] above 10. | ||
* The [[Encumbered (Condition)|Encumbered]] condition causes jump distance to be halved. | * The [[Encumbered (Condition)|Encumbered]] condition causes jump distance to be halved. | ||
* The range can also be increased by a variety of class features, spells, and items: | * The range can also be increased by a variety of class features, spells, and items: |