Scratch: Difference between revisions

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206 bytes removed ,  10 May
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| feature1_name = Opportunity Attack
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Pack Tactics
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| feature2_description = You have advantage on attack rolls while an ally is not Incapacitated and within 3m (10ft) of the target.
| feature3_name = Help
| feature3_description = Scratch can remove [[Burning]], [[Downed (Condition)|Downed]], [[Ensnared (Condition)|Ensnared]], [[Entangled (Condition)|Entangled]], [[Enwebbed (Condition)|Enwebbed]], [[Gaping Wounds (Condition)|Gaping Wounds]], [[Sleeping (Condition)|Sleeping]], [[Off Balance (Condition)|Off Balance]], or [[Prone (Condition)|Prone]] from an ally
}}
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'''Scratch''' is a dog and a potential [[camp follower]] encountered in the [[Forest]] during [[Act One]].
'''Scratch''' is a dog and a potential [[camp follower]] encountered in the [[Forest]] during [[Act One]].


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== Involvement ==
== Involvement ==
=== Camp ===
=== Camp ===
After he has been at camp for a while, Scratch will bring the player an item called [[Scratch's Ball]]. Succeeding in a [[Strength]], [[Sleight of Hand]], or [[Animal Handling]] check, or by using [[Speak with Animals]], will allow the player to take the ball. While Scratch's Ball is in someone's inventory, they may summon Scratch as a [[Find_Familiar#Scratch|familiar]]. Scratch can find a variety of hidden items, and is also the only familiar capable of the [[Help]] action. If his ball is lost in some way other than throwing it into a chasm, Scratch will have a spare one at camp.
After he has been at camp for a while, Scratch will bring the player an item called [[Scratch's Ball]]. Succeeding in a [[Strength]], [[Sleight of Hand]], or [[Animal Handling]] check, or by using [[Speak with Animals]], will allow the player to take the ball. While Scratch's Ball is in someone's inventory, they may summon Scratch as a [[Find_Familiar#Scratch|familiar]]. Scratch can find a variety of hidden items, and is also the only familiar capable of the {{SAI|Help}} action. Scratch can remove [[Burning]], [[Downed (Condition)|Downed]], [[Ensnared (Condition)|Ensnared]], [[Entangled (Condition)|Entangled]], [[Enwebbed (Condition)|Enwebbed]], [[Gaping Wounds (Condition)|Gaping Wounds]], [[Sleeping (Condition)|Sleeping]], [[Off Balance (Condition)|Off Balance]], or [[Prone (Condition)|Prone]] from an ally. If his ball is lost in some way other than throwing it into a chasm, Scratch will have a spare one at camp.


While in camp, Scratch can also be pet, and will play fetch, retrieving his ball if it is thrown.
While in camp, Scratch can also be pet, and will play fetch, retrieving his ball if it is thrown.

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