Paladin: Difference between revisions

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m
SAI to Pass
(The summary table did not list the subclass feature at level 9, even though that is described lower on the page)
m (SAI to Pass)
 
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! [[#Level 5|5th]]
! [[#Level 5|5th]]
| rowspan="4" | +3
| rowspan="4" | +3
| style="text-align: left;" | {{SAI|Extra Attack}}
| style="text-align: left;" | {{Pass|Extra Attack}}
| 4
| 4
| 2
| 2
Line 91: Line 91:
|-
|-
! [[#Level 11|11th]]
! [[#Level 11|11th]]
| style="text-align: left;" | {{SAI|Improved Divine Smite}}
| style="text-align: left;" | {{Pass|Improved Divine Smite}}
| 4
| 4
| 3
| 3
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: Choose 1 Fighting Style:
: Choose 1 Fighting Style:
: {{table list|
: {{table list|
:; {{SAI|Defence|w=30}}
:; {{Pass|Defence|w=30}}
:: You gain a +1 bonus to [[Armour Class]] while wearing armour.
:: You gain a +1 bonus to [[Armour Class]] while wearing armour.
:; {{SAI|Duelling|w=30}}
:; {{Pass|Duelling|w=30}}
:: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon.
:: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon.
:; {{SAI|Great Weapon Fighting|w=30}}
:; {{Pass|Great Weapon Fighting|w=30}}
:: When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.
:: When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.
:; {{SAI|Protection|w=30}}
:; {{Pass|Protection|w=30}}
:: When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. ''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)''
:: When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. ''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)''
}}
}}
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{{Level header|3}}
{{Level header|3}}


; {{SAI|Divine Health|w=40}}
; {{Pass|Divine Health|w=40}}
: The divine magic flowing within you prevents disease from affecting you.
: The divine magic flowing within you prevents disease from affecting you.


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{{Level header|5}}
{{Level header|5}}


; {{SAI|Extra Attack|w=40}}
; {{Pass|Extra Attack|w=40}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


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{{Level header|11}}
{{Level header|11}}


; {{SAI|Improved Divine Smite|w=40}}
; {{Pass|Improved Divine Smite|w=40}}
: Melee weapon attacks deal an additional {{DamageText|1d8|Radiant}} damage.
: Melee weapon attacks deal an additional {{DamageText|1d8|Radiant}} damage.


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